Posted By: [R-DEV]Rhino
Posted On: August 2, 2008 | 10:47 am
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Ever wanted to take on the Project Reality developers in person?
Ever wanted to buy them a beer and thank them for their work?
Or just see who's behind the tags?

Well, here's your chance!

Project Reality is proud to announce the first official PR LAN party in the UK, 13th/14th September 2008!
The event, organized by our very own [R-DEV]UK_Force and [R-DEV]Undies, will take place in the Armour Center in Bovington, which is the home of the Royal Armoured Corps.

This unique location not only provides the LAN cabling, power, screens and seating needed for proper gaming, but also gives you the possibility to get a DEV-guided tour through the tank museum!

Play Project Reality at it's best, have beer and BBQ, chat with the DEVs and enjoy your time!

That's not all by far, so don't miss out on this chance! The max number of visitors is limited to 30, so sign up today!


http://www.realitymod.com/forum/f10-pr-general-discussion/39264-uk-project-reality-lan-2008-a.html

DISCLAIMER: All attendants must be at least 18 years of age.

-The Project Reality Team

Posted By: [R-DEV]2Slick4U
Posted On: July 5, 2008 | 3:07 am
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We are coming at you today with the much anticipated second portion of our US Army media update. Due to some unforeseen server issues we encountered last week, we are bit late with this update and for that we would like extend our deepest apologizes. Our tardiness aside, it's time to fasten your seat belt, lock your tray table up, and return your seat to its upright position because we got one hell of an update for you!

If you paid close attention to the first US Army update, you may have noticed there was a render included that was neither shown in game nor discussed. For those of you who didn't catch it, it was the M4 with M68 Aimpoint. This is the final weapon rounding out our newly added M4 family. It will be standard issue to several classes, including the combat medic, engineer and some rifleman, while the M4 with iron sights will be issued to the crewman and heavy anti-tank classes. The phenomenal model and import for the M4 was completed by [R-DEV]Katarn and the outstanding texture was done by [R-DEV]Chuc.





Next in line, we have the updated M1126 Stryker, which was re-skinned to have a more realistic camouflage scheme. Initially, we were under the impression that the Stryker would obtain a desert camouflage within a few years, but after receiving a bit of community feedback and input from our very own [R-CON]MikeAP (a Stryker crewman in the US Army), we confirmed that it will in fact remain CARC green. Adios Mr. Desert Camouflage. You don't have to go home, but you gotta get the hell out of here!





With the UH-60 Black Hawk being the primary transport helicopter of the US Army, we were left with no choice but to completely overhaul the sub-par vanilla Battlefield 2 Black Hawk. We performed a few model tweaks, but more importantly the texture was revamped to bring it as close as possible to its real life counterpart. With the assistance of personal reference photos provided by [R-Con]PirateX (a UH-60 pilot with experience flying in Iraq) and our military advisor team, the UH-60 has finally evolved into a Project Reality worthy asset. The model tweaks performed include all new hand rails, the "disco ball" counter measures unit, and its appropriate air filters, which where all modeled by exec_4ever, UV mapped by [R-DEV]ohnomelon, and once again textured by [R-DEV]Chuc (yea, he's been busy).





Last, but defiantly not least, we have the infamous M2A2 Bradley IFV. The crew from the US Intervention Mod team kindly allowed us to use their superb M2A2 model, which was re-skinned by our very own [R-CON]Shiftys1023. You will be able find the M2 on the various heavy armor maps that will be included in Project Reality v0.8, such as Kashan.






Well, that wraps up the second portion of the US Army media update. Of course that isn't all the new features you're going to find in the Project Reality v0.8 release, just enough to get you salivating. Be sure to keep a close eye out on the Project Reality website for more information on PR v0.8. You never know what new information or sneak peeks might appear…



-The Project Reality Team
Comments - 226

Posted By: [R-DEV]Rhino
Posted On: June 8, 2008 | 12:41 am
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Over the past few months we have been giving out small hints of the US Army coming to Project Reality but we have been keeping the details under wraps. Today we have the first part of a large update for Project Reality's US Army. That's right its official, the US Army is coming with the Project Reality v0.8 release!

In the past we have been doing a little bit of "mix and match" with the US assets in Project Reality, mixing US Army and USMC scenarios and weapons. For PR v0.8 there will be an official split, with the US Army using their own unique weapons and vehicles.

We are starting this update with the much awaited M4 Carbine, which is the standard issue rifle of the US Army. Newly added developer [R-DEV]Chuc has recently completed all variants. [R-DEV]Chuc has also been really cracking out loads of other excellent skins as well which we know you will all love (look for dev journal entries on this coming soon). The model and import for the M4 was done by [R-DEV]Katarn who also did the M16A4 models and imports. The texture was a joint effort between Millenia, [R-DEV]Vaiski, [R-DEV]Qwerty and [R-DEV]Chuc.





In all these screens you will probably have noticed the new Digital ACU Camo on the solider model, which is the standard combat uniform of the US Army. These skins were done by [R-CON]Spush. They blend quite well into the terrain and surroundings at a distance! [R-CON]Spush has done work on several other soldier skins included that have already been included into PR v0.75. He's currently touching up Militia uniforms and updating US vehicle skins.





Next up is one of the US Army's APCs (Armored Personel Carrier), The M1126 Stryker. The Stryker is an eight-wheeled, all-wheel-drive, all terrain vehicle which is used by light and mobile mechanized infantry units of the US Army. The Stryker is equipped with an RWS which means the 50cal gunner can sit inside the safety of the Stryker's armor while using the 50.cal MG. The Stryker's model and skin was done by retardedmonkey. The Import has been done by [R-DEV]Stinger. The vehicle coding is currently being done by [R-DEV]Jaymz.





With the help of USI we have finally replaced the infamous vBF2 "beach party" open back HMMWV with a much more appropriate battle-ready model. Although its not as well equipped as current day HMMWV's as seen in Iraq, it provides more protection and is more authentic than the stock BF2 hummer. This updated HMMWV will be used by both the USMC and the US Army. The model, import and coding was done by jarleif and textures done by petemonster from the USI mod. We may add an even more realistic, heavily protected HMMWV model in a future update.





We hope you enjoyed the first part of the US Army update, keep an eye on the Project Reality Website & Forums for the next part and also other information on upcoming changes for PR v0.8!

- The Project Reality Team
Comments - 350


 
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