-
Burning Sands - A journey of learning and optimisation
thanks rudd keep it up!Posted 2011-04-08 at 01:49 by Absolute Killer -
Burning Sands - A journey of learning and optimisation
Nice, maby I can get more that 10 FPS in the city nowPosted 2011-04-07 at 22:27 by Gozjh -
Burning Sands - A journey of learning and optimisation
did you just imply that crashing on load didnt crop up in testing?
cuz thats a pretty hard thing to skip.
anyway i like the map it doesnt get boringPosted 2011-04-07 at 16:47 by karambaitos -
Burning Sands - A journey of learning and optimisation
good work fixing those issues ... ive only played on this map a hand full of times so i didnt notice any of the issues but thats not to say that i dont Believe it :P . . . theres always going to be bug fixes with maps for PR BF2 its just the nature of the beastPosted 2011-04-07 at 13:38 by Redamare -
Burning Sands - A journey of learning and optimisation
good job broo.
looks splendid.Posted 2011-04-07 at 12:52 by Psyko -
Burning Sands - A journey of learning and optimisation
Nice Rudd, the city looks absolutely amazing, so much detail in it, you've obviously been working hard... Well donePosted 2011-04-07 at 10:55 by Cpl.Small -
PrArma 2 0.1 - OST Teaser
AWESOME AWESOMEPosted 2011-04-07 at 08:14 by A.Fear[3|AIU] -
Burning Sands - A journey of learning and optimisation
hmmm two apaches and havocs should be very interestingPosted 2011-04-07 at 06:56 by hobbnob -
Burning Sands - A journey of learning and optimisation
Quote:
Will there be another public test, like last time on PRTA?Posted 2011-04-07 at 05:12 by Curry -
Burning Sands - A journey of learning and optimisation
Nice to see this getting optimised. I didnt have problems, but more people like me, the merrier!Posted 2011-04-07 at 04:46 by Arnoldio