project reality header
Go Back   Project Reality Forums > Developer Blogs
27 Sep 2024, 00:00:00 (PRT)
Register Developer Blogs Members List Search Quick Links

  1. Old Comment
    Posted 2011-04-08 at 01:49 by Absolute Killer Absolute Killer is offline
  2. Old Comment

    Burning Sands - A journey of learning and optimisation

    Nice, maby I can get more that 10 FPS in the city now
    Posted 2011-04-07 at 22:27 by Gozjh Gozjh is offline
  3. Old Comment

    Burning Sands - A journey of learning and optimisation

    did you just imply that crashing on load didnt crop up in testing?
    cuz thats a pretty hard thing to skip.

    anyway i like the map it doesnt get boring
    Posted 2011-04-07 at 16:47 by karambaitos karambaitos is offline
  4. Old Comment
    Redamare's Avatar

    Burning Sands - A journey of learning and optimisation

    good work fixing those issues ... ive only played on this map a hand full of times so i didnt notice any of the issues but thats not to say that i dont Believe it :P . . . theres always going to be bug fixes with maps for PR BF2 its just the nature of the beast
    Posted 2011-04-07 at 13:38 by Redamare Redamare is offline
  5. Old Comment
    Posted 2011-04-07 at 12:52 by Psyko Psyko is offline
  6. Old Comment

    Burning Sands - A journey of learning and optimisation

    Nice Rudd, the city looks absolutely amazing, so much detail in it, you've obviously been working hard... Well done
    Posted 2011-04-07 at 10:55 by Cpl.Small Cpl.Small is offline
  7. Old Comment

    PrArma 2 0.1 - OST Teaser

    AWESOME AWESOME
    Posted 2011-04-07 at 08:14 by A.Fear[3|AIU] A.Fear[3|AIU] is offline
  8. Old Comment

    Burning Sands - A journey of learning and optimisation

    hmmm two apaches and havocs should be very interesting
    Posted 2011-04-07 at 06:56 by hobbnob hobbnob is offline
  9. Old Comment
    Curry's Avatar

    Burning Sands - A journey of learning and optimisation

    Quote:
    Originally Posted by Stealthgato View Comment
    Maybe an idea for a skirmish version, focusing on the building complex in the North-West corner of the MEC's Munition Storage Bunkers, that complex could provide some very interesting firefights.
    +1. Or just a alternate layout for skirmish.

    Will there be another public test, like last time on PRTA?
    Posted 2011-04-07 at 05:12 by Curry Curry is offline
  10. Old Comment

    Burning Sands - A journey of learning and optimisation

    Nice to see this getting optimised. I didnt have problems, but more people like me, the merrier!
    Posted 2011-04-07 at 04:46 by Arnoldio Arnoldio is offline

All times are GMT. The time now is 09:28.