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Old 2017-11-17, 19:17   #11
Heavy Death
Default Re: PRTA One-Life Event - Ignition| 19:00 PRT, 19th NOVEMBER 2017

Working on it, but this event will most likely stay the same as the time is running short.
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Old 2017-11-19, 17:22   #12
doop-de-doo
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Default Re: PRTA One-Life Event - Ignition| 19:00 PRT, 19th NOVEMBER 2017

One life events should be CnC maybe?


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Old 2017-11-19, 18:09   #13
Heavy Death
Default Re: PRTA One-Life Event - Ignition| 19:00 PRT, 19th NOVEMBER 2017

We tried CNC, was pretty meh.

Event starts in 50 minutes!
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Old 2017-11-19, 19:51   #14
Lugi
Default Re: PRTA One-Life Event - Ignition| 19:00 PRT, 19th NOVEMBER 2017

Ok, this is a fucking joke, out of 5 guys I saw dying every single one of them got killed with a headshot xD
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Old 2017-11-19, 20:18   #15
Heavy Death
Default Re: PRTA One-Life Event - Ignition| 19:00 PRT, 19th NOVEMBER 2017

Weird, our squad wasnt getting HS.

Tracker: http://eu1.prta.co/servers/prbf2/tra...cq_16.PRdemo#1
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Old 2017-11-19, 22:09   #16
doop-de-doo
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Default Re: PRTA One-Life Event - Ignition| 19:00 PRT, 19th NOVEMBER 2017

It was a good fight


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Old 2017-11-20, 00:12   #17
Arch3rAc3
Default Re: PRTA One-Life Event - Ignition| 19:00 PRT, 19th NOVEMBER 2017

Sad (re)watching that last stand at the Radio Relay haha. Nice job holding them off for as long as we could, SQ7, nice playing with you guys.

Btw, VOG Hairyballs, you seriously did not get hit the moment when you climbed the watch tower inside the compound? I shot you right in the head, saw the blood puff, and assumed you were dead or wounded. OH well haha.
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Old 2017-11-20, 13:53   #18
LimitJK
Default Re: PRTA One-Life Event - Ignition| 19:00 PRT, 19th NOVEMBER 2017

stamina system is excessive in its current state and needs a change (for gameplay) + less realistic than old system (sprinting usually lasts less than a minute, recovering less than 5)

plus the "one medic-disappearing kit-only requestable in main" thing may need a little easing.
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Old 2017-11-20, 16:34   #19
Heavy Death
Default Re: PRTA One-Life Event - Ignition| 19:00 PRT, 19th NOVEMBER 2017

Quote:
Originally Posted by LimitJK View Post
stamina system is excessive in its current state and needs a change (for gameplay) + less realistic than old system (sprinting usually lasts less than a minute, recovering less than 5)

plus the "one medic-disappearing kit-only requestable in main" thing may need a little easing.
Well, the sprint does work exactly like that. 5 mintes recovery for 1 minute of sprint. Nobody forces you to use it all at once.

Im more interested if anyone had trouble with reviving people? Like legit trouble on flat ground, sticking epi in his butt but nothing happening kind of trouble.
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Old 2017-11-23, 09:28   #20
doop-de-doo
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Default Re: PRTA One-Life Event - Ignition| 19:00 PRT, 19th NOVEMBER 2017

GER Commander POV

A bit boring because I'm not fighting.



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Last edited by doop-de-doo; 2017-11-23 at 14:48..
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