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Old 2009-10-23, 17:46   #31
Priby
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Default Re: [MAP] Swat Valley (previously Al'Madhi)

Wow, those Frenchies really know how to build awesome maps...

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Old 2009-10-23, 18:14   #32
Sgt_Doctor
Default Re: [MAP] Swat Valley (previously Al'Madhi)

I love the new name.

La Fayette nous voila !

"Expedition La Fayette" is an easter egg about the French La Fayette Brigade, which will be deployed soon in Astan.
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Last edited by Sgt_Doctor; 2009-10-23 at 18:21..
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Old 2009-10-23, 22:54   #33
H.sta
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Default Re: [MAP] Swat Valley (previously Al'Madhi)

I love the map, byy far the best one i have seen

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Old 2010-01-12, 20:30   #34
Epoc
Default Re: [Map] Swat Valley (previously Al'Madhi) (2km) [WIP]

Can't wait !
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Old 2010-03-06, 23:37   #35
Sniper77shot

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Default Re: [Map] Swat Valley (previously Al'Madhi) (2km) [WIP]

Any updates?
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Old 2010-03-15, 11:39   #36
Le_Damner
Default Re: [Map] Swat Valley (previously Al'Madhi) (2km) [WIP]

Quote:
Originally Posted by Sniper77shot View Post
Any updates?
Yeah, I will post them soon ! I've been hard working on this map this days ...
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Old 2010-03-16, 15:05   #37
Sniper77shot

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Default Re: [Map] Swat Valley (previously Al'Madhi) (2km) [WIP]

Can you give us a new mini map section? The map looks amazing, you should be proud you made this map, Looking great.
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Old 2010-04-05, 02:36   #38
Sgt. Mahi
Default Re: [Map] Swat Valley (2km) [WIP]

I really love the feeling you have given the roads with all those details around it. If I ever get a prober map going I will definitly use your touch as an inspiration. Driving through a good looking map is one of the best experiences.
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Old 2010-04-19, 15:57   #39
Le_Damner
Default Re: [Map] Swat Valley (2km) [WIP]

Ok, I've taked some new screens to show you how the map is growing ...
It's all taken in the Battlefield Editor, so excuse the quality

I have almost finish the city (Mingora), missing some lightmaps (do be done in 3ds), others have to be redone to final but it gives a good idea of how the colors will looks like ... (view distance is 850)




I'm working on the differents CP locations, to make them tacticaly interesting to defend/attack ...






I'm trying here to have the rivers making roads for amphibious assault (or boat patrol), and I'm looking for the design of the roads close to water ...




To finish, here are two images of the US Control Center (mainbase).




You'll have to wait for another minimap section, I'm planning to reveal the entire map when it will be playable in a 64 player version.
Have fun all and see you in the fight !
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Old 2010-04-19, 16:01   #40
Rudd
Retired PR Developer
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Default Re: [Map] Swat Valley (2km) [WIP]

Very nice and detailed mate, looks great, though very industrial :P

But...I thought the BLUFOR was FF here?


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Last edited by Rudd; 2010-04-19 at 16:06..
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2km, almadhi, city, map, previously, swat, valley, wip

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