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Community Maps Maps created by PR community members. |
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2008-01-24, 06:11 | #41 |
Join Date: Feb 2007
Posts: 1,579
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looking good...
keep working at it |
Someone please tell me that the above is irony. Or I'll rip my own eyes out with a sardine. -[R-Mod] Masaq |
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2008-01-24, 11:36 | #42 |
Join Date: Feb 2007
Posts: 280
Ireland
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so.. how do insurgents get to these Caches then?
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2008-01-24, 16:54 | #43 |
Retired PR Developer
Join Date: Jan 2008
Posts: 610
United States of America
Location: Atlanta, Ga
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Two reasons insurgents need to get to a cache are weapon and ammo. Dont worry, you can get ammo and weapons from other caches that arent behind destructibles and spawn points. There will also be a Warlord Palace that will be the main stronghold for the insurgency and have plenty of PKM's, RPG, Anti Air SL7 and Sniper Rifles.
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2008-01-24, 20:53 | #44 | |
Join Date: Aug 2007
Posts: 2,929
Netherlands
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2008-01-24, 21:54 | #45 |
Join Date: May 2007
Posts: 158
Location: Netherlands
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God I would love an attack chopper in an urban enviroment would call for so many new tactics.
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2008-01-24, 22:05 | #46 |
Retired PR Developer
Join Date: Jan 2008
Posts: 610
United States of America
Location: Atlanta, Ga
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The map is gonna be about 70% urban with a shitload of rooftops and alot of roadways, so advantage insurgency....IED's, RPG's and Snipers. As of now, i am definately gonna use 1 Blackhawk for transport and also APC's and Jeeps. IMO, there needs to be 1 Apache as well for protection and patrol against IED,RPG and transport vehicles. I am gonna place all Insurgency vehicles in warehouse to protect them from getting blasted from above as well.... So basicly the Apache may or may not be in the map....
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2008-01-26, 01:10 | #48 | |
Join Date: Aug 2007
Posts: 2,929
Netherlands
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2008-01-26, 06:11 | #49 |
Join Date: Jan 2007
Posts: 1,790
United States of America
Location: Virginia
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just make sure there are a TON of RPG's everywhere. That's one thing i dont like about Basrah, is the lack of RPG's in the battlefield.
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2008-01-27, 11:28 | #50 |
Join Date: Oct 2007
Posts: 16
Location: Holland
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This is gonna be a really cool map I think.
I really like the idea of the destructable fences and walls to get to the caches. Could you make a birds-eye view of it, just to see how the lay-out is now? |
Tags |
karbala, map, released, wip |
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