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2008-05-21, 19:36 | #51 |
Join Date: Feb 2007
Posts: 161
Location: New York City
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Re: [Map] Yibal Oilfields
The city seems out of place. It might be more realistic if the city is on the edge of the desert, because who would build a city in the middle of an oil field and desert? Small villages would be better, or even one big village of huts, perhaps at a higher elevation. You need to consider whether you would like big open desert tank battles or city battles. I think a big open desert with a city running all along one side and then scattered villages would be better. Of course it would have the oil fields.
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2008-05-21, 19:43 | #52 |
Join Date: Jan 2008
Posts: 4,372
Ireland
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Re: [Map] Yibal Oilfields
dont forget to places some broken shacks around for snipers and rally points. if its all dunes there will be nowhere to hide
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2008-05-21, 19:46 | #53 |
Join Date: Feb 2007
Posts: 827
Norway
Location: Akershus
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Re: [Map] Yibal Oilfields
[defilibrator sound]*BZZZZD*
"Thanks, I owe you one!" About the buildings; I want you to use the maximum ammount of destroyable objects/houses, and make several or just one huge freaking village that the tanks can crush and level. Looks brilliant, can't wait! |
2008-06-05, 15:43 | #54 |
Retired PR Developer
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Re: [Map] Yibal Oilfields
After some research it turned out, that Yibal is a major industrial area in Oman (do'h oil = tons of refinery's, storages and pipelines), so yes, there will be pipelines, oil pumps and tons of facilities.
I have added a small city, the idea is that there is some population living there that works at the oilfields, also completed one small oasis (still need to put in more) but the thign I'm working on atm are the CPs themselves. .png format, because I'm too lazy to convert :P (may your 56k forgive me) Suggestions would be nice as I'm running dry with ideas on what to put in. MEC main. I am thinking of redoing it for some reason, if MEC was stationed there for a while it'd look a bit different IMO http://i57.photobucket.com/albums/g2...4-52-20-43.png Storages. Need ideas on what else to put in besides oil tanks and fences. http://i57.photobucket.com/albums/g2...4-52-14-79.png Gas storage, although I am thinking of redoing that one and turn it into a refinery of some sort. http://i57.photobucket.com/albums/g2...4-52-30-82.png The city, needs some detail (trash, boxes etc.) but satisfied with it http://i57.photobucket.com/albums/g2...4-52-39-59.png Abandoned facility or a construction site, can't decide yet, still needs work http://i57.photobucket.com/albums/g2...4-53-08-67.png Warehouses, may need different fencing as I used concrete walls (sense much?) http://i57.photobucket.com/albums/g2...4-53-17-29.png US main, also wanting to redo to some sort of FOB or staging area http://i57.photobucket.com/albums/g2...4-53-29-15.png |
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Last edited by [R-DEV]Outlawz7; 2008-06-13 at 18:06..
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2008-06-05, 16:21 | #55 |
Join Date: Aug 2007
Posts: 310
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Re: [Map] Yibal Oilfields
This thread needs more jhonny
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2008-06-05, 17:43 | #56 | |
Join Date: Jun 2007
Posts: 1,700
Germany
Location: Bavaria
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Re: [Map] Yibal Oilfields
Quote:
Joking But its true they wouldnt life there. These guys mostly life in the factory in a spezial part of it or they life in containers near the factory. | |
2008-06-13, 18:09 | #57 |
Retired PR Developer
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Re: [Map] Yibal Oilfields
Update to the rescue!
I killed the IMG code in the previous post so you won't have to load all those .png images I generated some lightmaps on Low settings, but decided to shut down the editor when after 45 minutes they were still generating and it started getting on my nerves It does seem that the lightmaps survived somehow. I rendered a new minimap, where you can now finally see the terrain and shadows where the buildings haven't rendered. As you can see the light setting is morning-like similar to Kufrah. I'd like to know if I should keep it that way or make a daytime/dusk setting? |
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2008-06-13, 18:19 | #58 |
Join Date: Sep 2007
Posts: 637
Location: Central Connecticut
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Re: [Map] Yibal Oilfields
Light looks good.
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2008-06-13, 18:55 | #59 |
Join Date: Feb 2008
Posts: 2,385
United States of America
Location: Glassboro NJ
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Re: [Map] Yibal Oilfields
the american place you might want to make less sturctured like it was just hastily set up
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2008-06-13, 18:57 | #60 |
Join Date: Jun 2007
Posts: 1,700
Germany
Location: Bavaria
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Re: [Map] Yibal Oilfields
Looksnice. But the light setting remind me more to Jabal as to Jabal. But i like it.
Is it just me or does the "minimap" looks smaller than the map actually is. |
Tags |
map, oilfields, scrapped, wip, yibal |
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