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Old 2020-11-04, 15:58   #71
Outlawz7
Retired PR Developer

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Default Re: PR:BF2 v1.6.3.0 Changelog

Or take a lawn mower to Goose Green.

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Old 2020-11-04, 15:59   #72
VTRaptor
Default Re: PR:BF2 v1.6.3.0 Changelog

I am aware that straight up increasing render distance on grass would hinder the fps, but was wondering if there's a workaround.

Quote:
Originally Posted by PBAsydney View Post
Remove all grass and bushes from all maps.
I'd very much be in favor of such thing(bushes can stay tho), but I'm afraid it will never be done, as many would see it as a graphic downgrade.
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Old 2020-11-05, 11:11   #73
Coalz101
Default Re: PR:BF2 v1.6.3.0 Changelog

Grass in a warzone? Nahhh, that shit would get burnt out by now. All the explosives and such.
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Old 2020-11-05, 15:52   #74
mebel
Supporting Member
Default Re: PR:BF2 v1.6.3.0 Changelog

Quote:
Originally Posted by VTRaptor View Post
I am aware that straight up increasing render distance on grass would hinder the fps, but was wondering if there's a workaround.



I'd very much be in favor of such thing(bushes can stay tho), but I'm afraid it will never be done, as many would see it as a graphic downgrade.
Seems like we should take it to the suggestions forum and discuss it there, it's a thing worth working on - there should be some ways of achieving a goal of limiting visibility of players in a distance.
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Old 2020-11-06, 05:52   #75
[R-DEV]Mats391
PR:BF2 Lead Developer
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Default Re: PR:BF2 v1.6.3.0 Changelog

PR:BF2 v1.6.3.4 Changelog (2020/11/06)
-----------------------
General:
  • Fixed roads drawing in front of other objects.
  • Fixed terrain drawing repeating patterns in distance.


Vehicles:
  • Fixed Z-9WA rockets losing damage over distance.


Levels:
  • Ras el Masri
    • AAS64: Removed IDF Vulcan AAV. Replaced one Chinese ZSL-92 APC with a ZSL-92B IFV.
    • Fixed several clipping and floating objects reported.

Mineral: TIL that Wire-guided missiles actually use wire
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Last edited by Mineral; 2020-11-06 at 09:22..
Old 2020-11-06, 09:53   #76
PBAsydney
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Default Re: PR:BF2 v1.6.3.0 Changelog

Played WWII first time since garand nerf yesterday. Playing as Wehrmacht no longer gives me an ulcer.




HITREG CARRY
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Old 2020-11-06, 22:29   #77
sapper1893
Supporting Member
Default Re: PR:BF2 v1.6.3.0 Changelog

An M1 and a G43 would kill with one shot. They are both large calibre bullets!
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Old 2020-11-06, 22:56   #78
InfantryGamer42
Default Re: PR:BF2 v1.6.3.0 Changelog

Quote:
Originally Posted by sapper1893 View Post
An M1 and a G43 would kill with one shot. They are both large calibre bullets!
This is not simulator. This is game.
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Old 2020-11-07, 08:12   #79
xpugur
Default Re: PR:BF2 v1.6.3.0 Changelog

Quote:
Originally Posted by InfantryGamer42 View Post
This is not simulator. This is game.
this game called Project REALITY !
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Old 2020-11-07, 10:06   #80
InfantryGamer42
Default Re: PR:BF2 v1.6.3.0 Changelog

Quote:
Originally Posted by xpugur View Post
this game called Project REALITY !
Yeah, Reality relative to BF2, not real life. Ultimately, it is game.
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