project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Community Factions > Faction Archives > Dutch Forces
29 Sep 2024, 00:00:00 (PRT)
Register Developer Blogs Members List Search Quick Links
Dutch Forces Discussion pertaining to the PR Dutch Forces faction.

 
 
Thread Tools Display Modes
Old 2010-02-25, 12:05   #1
Glimmerman
Retired PR Developer
Supporting Member

Glimmerman's Avatar
Default [reskin]Boeing CH-47 Chinook

Nemeanhavoc has done another greatjob at reskinning a PR model.

This time he did a reskin of the new PR Chinook:













He based his texture on this aircraft:



it not the final texture yet but its allmost perfect.

Glimmerman is offline
Last edited by [R-DEV]Glimmerman; 2010-04-01 at 06:14..
Old 2010-02-25, 16:00   #2
The_MDexs
Default Re: [reskin]Boeing CH-47F Chinook

real nice man good work

only the texture and you done
The_MDexs is offline
Old 2010-02-25, 16:05   #3
Rhino
Retired PR Developer
Supporting Member

Rhino's Avatar
Default Re: [reskin]Boeing CH-47F Chinook

All your new additions are far too clean and you can't see any of the camo outline etc.

Also when taking screens you should try and take them with the sun facing the object, right now the sun is in the worst place possible leaving it all in shadow apart from the rear

Rhino is offline
Old 2010-02-25, 16:10   #4
Sluismaster1
Default Re: [reskin]Boeing CH-47F Chinook

@rhino
I think it doesnt really matter...
you get a good image of how its gonne look ingame, and ik cant wait to fly in it.
Sluismaster1 is offline
Old 2010-02-25, 16:19   #5
Rhino
Retired PR Developer
Supporting Member

Rhino's Avatar
Default Re: [reskin]Boeing CH-47F Chinook

Quote:
Originally Posted by Sluismaster1 View Post
@rhino
I think it doesnt really matter...
you get a good image of how its gonne look ingame, and ik cant wait to fly in it.
lol, lighting is one of the most important things. Why do you think a large percentage of film budgets etc are spent on lighting? Lighting can mean the difference between something looking really, really good or looking really, really bad.

All that is needed to be done is rotate the chopper 90degs and it would look much better in the pics

Rhino is offline
Old 2010-02-25, 16:20   #6
Glimmerman
Retired PR Developer
Supporting Member

Glimmerman's Avatar
Default Re: [reskin]Boeing CH-47F Chinook

To please the gods i shall rotate them and do another set

Glimmerman is offline
Old 2010-02-25, 16:23   #7
[R-DEV]​Tim270
PR:BF2 Developer

Tim270's Avatar
Default Re: [reskin]Boeing CH-47F Chinook

Yeah you cant really tell if there has been a lot changed (other than it being brighter) if its not being lit.

Tim270 is offline
Old 2010-02-25, 16:23   #8
Sluismaster1
Default Re: [reskin]Boeing CH-47F Chinook

Quote:
Originally Posted by [R-DEV]Rhino View Post
lol, lighting is one of the most important things. Why do you think a large percentage of film budgets etc are spent on lighting? Lighting can mean the difference between something looking really, really good or looking really, really bad.

All that is needed to be done is rotate the chopper 90degs and it would look much better in the pics
I know lighting is important, but still are the first screens and it's not the final skinn..
So as a first look i think its pretty good...
Sluismaster1 is offline
Old 2010-02-25, 17:03   #9
Rudd
Retired PR Developer
Supporting Member

Rudd's Avatar
Default Re: [reskin]Boeing CH-47F Chinook

reading immediate response by Mark Hammond he talks about 'the cloggies' alot looking forward to the dutch faction so much


Rudd is offline
Old 2010-02-25, 19:04   #10
NyteMyre

NyteMyre's Avatar
Default Re: [reskin]Boeing CH-47F Chinook

Where did I see these screens before
NyteMyre is offline
 


Tags
ch47, ch47f, chinook, reskinboeing

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 14:21.