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Indonesian Forces Discussion pertaining to the Indonesian Forces Community faction. |
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2022-03-16, 10:44 | #1 |
PR:BF2 Developer
Join Date: Mar 2021
Posts: 68
Indonesia
Location: Kabupaten Bogor
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[WIP] NLAW
I think it's done but I need your opinion
Missile
Sight
Launcher
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INDONESIAN COMMUNITY FACTION
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Last edited by ANW1173; 2024-04-22 at 16:37..
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2022-03-16, 12:20 | #2 |
Chilean Forces 1978 Faction Lead
Join Date: Nov 2017
Posts: 187
Chile
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Re: [WIP] NLAW
Whats the poly count so far?
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2022-03-16, 12:27 | #3 |
PR:BF2 Developer
Join Date: Mar 2021
Posts: 68
Indonesia
Location: Kabupaten Bogor
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Re: [WIP] NLAW
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INDONESIAN COMMUNITY FACTION
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2022-03-19, 05:43 | #4 |
PR:BF2 Developer
Join Date: Mar 2021
Posts: 68
Indonesia
Location: Kabupaten Bogor
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Re: [WIP] NLAW
the low poly is DONE
7,5K verts |
INDONESIAN COMMUNITY FACTION
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2022-03-21, 11:57 | #5 |
PR:BF2 Developer
Join Date: Mar 2021
Posts: 68
Indonesia
Location: Kabupaten Bogor
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Re: [WIP] NLAW
I need feedback!
for me it seems there is nothing lacking but maybe you find something missing. (There are two scopes, one of which is folded and the other is standing its for reference on how it turned out) |
INDONESIAN COMMUNITY FACTION
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2022-03-29, 12:18 | #6 |
PR:BF2 Developer
Join Date: Mar 2021
Posts: 68
Indonesia
Location: Kabupaten Bogor
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Re: [WIP] NLAW
UPDATE on the proggres need feedback on the texture.
the model is on 6k verts ( without scope ) |
INDONESIAN COMMUNITY FACTION
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2022-04-09, 20:36 | #7 |
PR:BF2 Developer
Join Date: Mar 2021
Posts: 68
Indonesia
Location: Kabupaten Bogor
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Re: [WIP] NLAW
I think it's done but I need your opinion
Missile
Sight
Launcher
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INDONESIAN COMMUNITY FACTION
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2022-04-10, 08:32 | #8 |
Join Date: Jun 2015
Posts: 44
Poland
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Re: [WIP] NLAW
There is already one nlaw model in game, but seems to be outdated. Your model looks a lot better and more realistic, keep it up.
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2022-04-10, 08:54 | #9 |
Retired PR Developer
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Re: [WIP] NLAW
Very nice work, my main feedback would be the launcher could do with a lot more dirt and wear, looks like it has just come right out of the factory right now. Also is the scope just an ACOG? Looks similar but if it is, would be best to use the PR ACOG scope model and textures to save on texture memory, unless there are significant differences that justify a new model and texture. One last thing is the missile looks good, but you will want to cut down on the detail heavily in the LODs as the only time it will be seen with any detail is in paused/slowed battle recorder shots.
Keep up the good work, will be nice to replace the vBF2 model |
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2022-04-10, 09:17 | #10 | |
PR:BF2 Developer
Join Date: Mar 2021
Posts: 68
Indonesia
Location: Kabupaten Bogor
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Re: [WIP] NLAW
Quote:
for sight there are slight differences such as markings on the side and length, and mounted on the front, not the middle. For missiles, I can lower the details a bit, and once again thank you for the feedback, I really appreciate it | |
INDONESIAN COMMUNITY FACTION
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nlaw |
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