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Community Maps Maps created by PR community members. |
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2006-10-10, 13:22 | #1 |
Retired PR Developer
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[Map] Qwai River [released]
Here you are ladies and Gents...since so many others are posting pics i thought I would do the same...
without further ado...please sit back and familiarize yourself with the scenic landscape of the Qwai River area... The quite solitude of a country home A country drive never felt so good Come in for a cup of tea and chat with the neighbours Take a walk...come on up..its not too far... Thats right folks...step right up and smell the spinach. The seat of our attack..US base ...AKA PIG FARM Enjoy... |
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2006-10-10, 13:53 | #2 |
Join Date: Aug 2006
Posts: 1,295
Location: United States
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Cool, are you going to keep the light jeeps in there? All of those pics look great (Nice titles by the way ), only problem is... I don't think that the US would be driving around in the Chinese woodlands with a buggy that has Desert Camo. Other than that I can't wait to play if its in .4!
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2006-10-10, 14:00 | #3 |
Join Date: Mar 2005
Posts: 1,603
Finland
Location: Lahti
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Looks really awesome Visual side got lots of improvement from the "beta" version what we played in map test day. All those undergrowt supports infantry fighting nicely too, is there any game mode where aint vehicles at all ? I think map could be very interesting without many transport vehicles as well. But can imagine how fun it is with vehicles, cant wait to play ^^
edit: yes very good point those are desert vehicles: http://www.totalbf2.com/forums/showp...1&postcount=37 |
Last edited by Deer; 2006-10-10 at 14:07..
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2006-10-10, 17:21 | #5 |
Join Date: May 2006
Posts: 3,798
Location: Oahu, Hawaii
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It looks really really good. Has the actual layout changed a lot since the beta?
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2006-10-10, 18:06 | #6 |
Retired PR Developer
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theres 1 big performance prob i see....
your grass, at the moment you are useing the grass bush mesh for all of your grass, this mesh is ment for the odd tuft of grass sticking out of shorter grass, not for all of the grass around. you should try to exsperimant with the hexigan meshes abit more, you will find they work much better and you can add, small grass bushes now and again in with them, this will increase the performance and also look better. also at the mo looks like you have your textures set to defult, desert, change them to woodland unless you want jeeps and tanks running round with desert cammos on apart from that its comming along nicely, nice system you have too |
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2006-10-10, 18:13 | #7 |
Retired PR Developer
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Looks great irontaxi. Youve castrated the view distance so that will help with performance, and the last version atleast, I played it and best terrain and vegiatation id evar seen.
Should be a classic, Alothough I do allways have issues with concrete helipads in some little farmtown. Id say make a dirt helipad, use the brownny earth, and then do a very low sandbag wall around them, then lower those concrete helipads underground so it still repairs. |
2006-10-10, 18:55 | #8 |
Join Date: Feb 2006
Posts: 2,929
United States of America
Location: US
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Its bringing those Landing LZ BFVietnam memories back. I hope that cars are somewhat limited so that there will be a lot of ground battles as opposed to straight rushing to the flag in a vehicle and some good tank battles in the corn fields.
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2006-10-10, 23:33 | #9 |
Retired PR Developer
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very good call duckhunt...i dont like the helipad either...ill drop it and dirt the ground..then you will get that dust liftoff effect as well...
The only problem with the Hexmesh bush is it doesnt lay flat on ditches and tends to float in space alot... thats drives me crazy...ill gove it another look though thanks... Layout hasnt changed since the beta...BUT lots of additions...Ill send out a tester to you if you like dylan... Frame rate are much better. The only place im taking a hit is in the main town.. My sys goes from 99fps to about 79fps when driving into the town lengthwise...aside from that it doesnt change much... Im gonna tweak the undergrowth to about 100meters for gameplay..but the terrain is bumpy enough that it seems to cover all fighting views... |
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2006-10-11, 01:06 | #10 |
Join Date: May 2006
Posts: 224
United States of America
Location: Tennessee
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Looks nice. Great maps focus on using terrain for gameplay, not buildings. Well done.
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Tags |
map, qwai, released, river |
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