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Old 2011-06-13, 15:12   #1
RandomGuy09
Default [Map] Bad Waterbay (4km) [CANCELED]

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Last edited by RandomGuy09; 2011-06-15 at 09:23..
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Old 2011-06-13, 15:21   #2
Rhino
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Default re: [Map] Bad Waterbay (4km) [WIP]

Cool but the terrain doesn't look very realistic thou, mainly with the dam holding back a lake from the sea (or that's at least what it looks like on the minimap). Also are thous aircraft carriers in the port?

What game was this originally made for?

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Old 2011-06-13, 15:22   #3
JAMES_AT_Battlefield
Default re: [Map] Bad Waterbay (4km) [WIP]

looks interesting
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Old 2011-06-13, 15:30   #4
H.sta
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Default re: [Map] Bad Waterbay (4km) [WIP]

its from Burnout Paradise

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Old 2011-06-13, 15:37   #5
RandomGuy09
Default re: [Map] Bad Waterbay (4km) [WIP]

Quote:
Originally Posted by [R-DEV]Rhino View Post
Cool but the terrain doesn't look very realistic thou, mainly with the dam holding back a lake from the sea (or that's at least what it looks like on the minimap). Also are thous aircraft carriers in the port?

What game was this originally made for?
How would you go about fixing the Dam?. Or should I remove the Dam so that the sea comes into the land?.

The map is actually from a racing game called 'Burnout paradise' which does have a naval yard. But I was thinking of having the aircraft carrier in the sea some where.
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Old 2011-06-13, 15:53   #6
Rhino
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Default re: [Map] Bad Waterbay (4km) [WIP]

I would replace the dam with a bridge and then it would look somewhat realistic

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Old 2011-06-13, 15:55   #7
RandomGuy09
Default re: [Map] Bad Waterbay (4km) [WIP]

Quote:
Originally Posted by [R-DEV]Rhino View Post
I would replace the dam with a bridge and then it would look somewhat realistic
Okay, Thanks Rhino . Will post some updates in the next few days .
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Old 2011-06-13, 18:14   #8
H.sta
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Default re: [Map] Bad Waterbay (4km) [WIP]

I think it would be wise to move the airport area a bit. so that the map will have a better flow



or leave it where it is and make it the attacking forces main

Edit: actually I think leaving it there would be better, as they would have to get through the city and around the mountains, or the defending forces main, where you have to go around the bay area and through the city... don't mind the picture at all... man I feel this post was a waste

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Last edited by [R-COM]H.sta; 2011-06-13 at 18:20..
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Old 2011-06-13, 18:17   #9
Rhino
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Default re: [Map] Bad Waterbay (4km) [WIP]

airport there could make an interesting main base, although the runway looks a bit short for PR's aircraft in its current format if jets wanted to be used on it that is.

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Old 2011-06-13, 18:25   #10
H.sta
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Default re: [Map] Bad Waterbay (4km) [WIP]

could expand the size or make it a small airplanes/heliport airport?

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