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Old 2005-07-08, 21:34   #1
requiem
Retired - Project Founder
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Default Project Reality Mini-Mod 0.1



Project Reality Mini-Mod 0.1 has been released!
We are very happy to announce that PRMM 0.1 has been released to hosts. We would like to thank the community and our testing team for all their help! Download links:

- DOWNLOAD HERE-

Please find the full release notes here: Project Reality : Battlefield 2 Mod

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Last edited by fuzzhead; 2009-02-07 at 07:24..
Old 2005-07-08, 21:43   #2
Tactical Advantage
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Sounds Great!!! Cant wait to play
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Old 2005-07-08, 21:51   #3
Beckwith

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nice
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Old 2005-07-08, 21:52   #4
Dre
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x 100

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Old 2005-07-08, 22:01   #5
Napalmas
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Awesome. I haven't played bf2 in a while just because of how ridiculous the weapon damage is. Nice Job PR.
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Old 2005-07-08, 22:05   #6
Psycho_Sam

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Yahoo
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Old 2005-07-08, 22:11   #7
Tactical Advantage
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Now one question remains, who well get it first and play, actually it'll be kinda funny im sure, for the most part, everyone playing it will be from this forum, so we'll all kinda know each other But really, who will rain victourious*cough*me*cough*
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Old 2005-07-08, 22:12   #8
Dougar
Default Re: Project Reality Mini-Mod

Quote:
Originally Posted by requiem

The standout features are as follows:

- Kill & Hit Indicator removed
- Weapons Damage increased
- Reticles removed
- Parachutes removed
- Adjusted Physics of Vehicles and Characters
.... full Changelog will be released shortly before PRMM.

Furthermore, we will have this mod hosted on our Project Reality Public Server, powered by www.gameservers.net . It will accomodate 32 players and will require you to have the PRMM files installed.

In the meantime, feel free to join our community as well as observe all our work in progress renders. Registered users will also be notified of all updates as soon as they happen.

Website: https://www.realitymod.com
Community: http://realitymod.com/forum/index.php[/size]
not to be mean or anything but dosent the server info allow you to turn off the hit indicator?
and why would you want to remove the parachute?
the physics and damage changes look good though
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Old 2005-07-08, 22:21   #9
david_green
Default Re: Project Reality Mini-Mod

The standout features are as follows:

- Kill & Hit Indicator removed
- Weapons Damage increased
- Reticles removed
- Parachutes removed
- Adjusted Physics of Vehicles and Characters
.... full Changelog will be released shortly before PRMM.

----------------

just to let you guys know I 've made a mini mod for bf2 that adjusts weapons damage/accuracy and some other stuff, and I'm willing to help if you guys need any assistance . However, the issue you will face is the game does md5 check on server_objects.zip . I tried several md5 checksum softwares but none of them gave me the same md5 as the one stored in archives.md5 . another solution is removing the md5 check from the server , but in that case people with other mods can also join the server, and since some features are client side , some players can make mods to have an advantage comapred to other players. I'd be happy to talk to you guys more about it .
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Old 2005-07-08, 22:22   #10
Dre
Retired PR Developer
Default Re: Project Reality Mini-Mod

Quote:
Originally Posted by Dougar

not to be mean or anything but dosent the server info allow you to turn off the hit indicator?
No idea, but that's a small part of what we offer.

Quote:
and why would you want to remove the parachute?
In reality, no soldier carrying a full pack and a weapon is going to base jump from the top of a crane. It's a matter of realism. Only pilots and perhaps airborne units would have 'chutes.

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