project reality header
Go Back   Project Reality Forums > Developer Blogs > BloodyDeed
22 Oct 2024, 00:00:00 (PRT)
Register Developer Blogs Members List Search Quick Links

Rate this Entry
PR 1.0 Beta Testing Skirmish Footage #1
Posted in: Uncategorized
Posted 2013-03-01 at 13:36 by [R-DEV]BloodyDeed

During the past couple of weeks the PR:BF2 testing team run some small test sessions, mainly focused around deviation and weapon changes.
Because we have not shared that much lately I thought it would be a great way to show you some "1.0 in action":

[YOUTUBEHD]QmyWQVzovuI[/YOUTUBEHD]

This is raw gameplay, slightly cut with chatting from developers/testers.
While I am aware that this doesn't really show anything new I hope you guys still enjoy it and get an impression how 1.0 feels and sounds.

Please keep in mind that this video shows [B]work in progress[/B].
Things you see or hear might have been changed already or will be changed until the public release.

Stay tuned, there is more to come...
Views: 45303 | Comments: 56

« Previous Entry  |  Main  |  Next Entry »

Comments
Total Comments: 56
  1. Old Comment
    Tarranauha200's Avatar
    I hope you changed/change those bullet hit spark effects. Very unrealistic and hollywood.
    Posted 2013-03-01 at 21:54 by Tarranauha200 Tarranauha200 is offline
  2. Old Comment
    Lightmaps for parking garage?
    Posted 2013-03-01 at 22:00 by Rabbit Rabbit is offline
  3. Old Comment
    DeltaCommando's Avatar
    Wow! That new explosion effect looks excellent!
    Posted 2013-03-01 at 22:27 by DeltaCommando DeltaCommando is offline
  4. Old Comment
    The Steyr wasn't one-hitting people, which seemed kinda weird. I think that the blood effect could be darker and slightly smaller.

    Nice to see 6+ member squads are in.

    Looks good.
    Posted 2013-03-01 at 22:51 by ShockUnitBlack ShockUnitBlack is offline
  5. Old Comment
    Chuc's Avatar
    One thing that has changed since for sure is the G3 series reloads since this video.
    Posted 2013-03-01 at 23:43 by Chuc Chuc is offline
  6. Old Comment
    Quote:
    Originally Posted by ShockUnitBlack View Comment
    The Steyr wasn't one-hitting people, which seemed kinda weird.
    It fires 7.62 NATO, it never one shots armored soldiers if it's not a headshot.

    Do hope there's no infinite duration rally points, that would be utter crap.

    Also how didn't that guy on the stairs at 6:20 die, that was such bullshit.
    Posted 2013-03-01 at 23:50 by Stealthgato Stealthgato is offline
    Updated 2013-03-02 at 00:25 by Stealthgato
  7. Old Comment
    i dont know if its just me but i think the blood is too bright. i think it should be a bit darker.

    last time i was bleeding, it was dark red not light red.

    i know its WIP but i am unsure if this was discussed or not so thats why im posting this here
    Posted 2013-03-02 at 00:18 by Brooklyn-Tech Brooklyn-Tech is offline
  8. Old Comment
    tankninja1's Avatar
    those effects and new MEC kit geometries and the pink mist. Maybe soon we will see some footage for the french team
    Posted 2013-03-02 at 02:32 by tankninja1 tankninja1 is offline
  9. Old Comment
    Conman51's Avatar
    After watching the video again i didnt really like the sound of the GL, it sounds a lot like the one in ARMA, and i think that one is crap. It sounds like a home made potato launcher.I personally like the one in PR currently.
    Posted 2013-03-02 at 03:41 by Conman51 Conman51 is offline
  10. Old Comment
    Quote:
    Originally Posted by Gozjh View Comment
    I like the new prone animations.
    This and the new death animations are much better of improvements. No more soldiers jumping three feet every time (that was funny though). Wish this was played as French though.
    Posted 2013-03-02 at 04:52 by reptilianhuman reptilianhuman is offline
 

All times are GMT. The time now is 09:40.