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Anyone for a glass of homemade explosives?
Posted in: Modeling
Posted 2013-06-27 at 21:16 by [R-DEV]Rhino

[CENTER][URL="https://media.realitymod.com/highlights/wc_ied/WC_IED_Banner.png"][IMG]https://media.realitymod.com/highlights/wc_ied/tn/WC_IED_Banner_tn.jpg[/IMG][/URL][/CENTER]

The "Water Container IED" is a big favourite among the Taliban and other insurgent groups, as its made from the exceedingly common plastic water container, stuffed with homemade explosives and triggered by a very simple wooden pressure plate, which when stepped or driven on snaps, completing the circuit between the two contacts on the top and bottom of the plate, causing the device to explode. Not only is it a very simple design made out of common materials, but due to it having hardly any metal components its incredibly hard for metal detectors to pick up when buried in a road.

Ingame this is buried under a small pile of disturbed dirt and is a "Victim-operated" Anti-Personal and Anti-Vehicle IED which means its triggered by both soldiers (from both teams) and vehicles when they walk or drive over them. But unlike some of our other IEDs, it isn't very powerful and will only be able to destroy light vehicles like HMMWVs etc and will cause a significant amount of damage to APCs, but it wont destroy them unless they have already taken damage from something else.

[B][U][SIZE="4"]Screenshots:[/SIZE][/U][/B]
[CENTER][URL="https://media.realitymod.com/highlights/wc_ied/WC_IED_01.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/tn/WC_IED_01_tn.jpg[/IMG][/URL] [URL="https://media.realitymod.com/highlights/wc_ied/WC_IED_02.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/tn/WC_IED_02_tn.jpg[/IMG][/URL] [URL="https://media.realitymod.com/highlights/wc_ied/WC_IED_03.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/tn/WC_IED_03_tn.jpg[/IMG][/URL]
[URL="https://media.realitymod.com/highlights/wc_ied/WC_IED_05.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/tn/WC_IED_05_tn.jpg[/IMG][/URL] [URL="https://media.realitymod.com/highlights/wc_ied/WC_IED_06.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/tn/WC_IED_06_tn.jpg[/IMG][/URL] [URL="https://media.realitymod.com/highlights/wc_ied/WC_IED_08.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/tn/WC_IED_08_tn.jpg[/IMG][/URL][/CENTER]

[B][U][SIZE="4"]Refs:[/SIZE][/U][/B]
[CENTER][URL="https://media.realitymod.com/highlights/wc_ied/refs/WC_IED_Ref_01.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/refs/tn/WC_IED_Ref_01_tn.jpg[/IMG][/URL] [URL="https://media.realitymod.com/highlights/wc_ied/refs/WC_IED_Ref_02.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/refs/tn/WC_IED_Ref_02_tn.jpg[/IMG][/URL] [URL="https://media.realitymod.com/highlights/wc_ied/refs/WC_IED_Ref_03.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/refs/tn/WC_IED_Ref_03_tn.jpg[/IMG][/URL]
[URL="https://media.realitymod.com/highlights/wc_ied/refs/WC_IED_Ref_04.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/refs/tn/WC_IED_Ref_04_tn.jpg[/IMG][/URL] [URL="https://media.realitymod.com/highlights/wc_ied/refs/WC_IED_Ref_05.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/refs/tn/WC_IED_Ref_05_tn.jpg[/IMG][/URL] [URL="https://media.realitymod.com/highlights/wc_ied/refs/WC_IED_Ref_06.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/refs/tn/WC_IED_Ref_06_tn.jpg[/IMG][/URL][/CENTER]


It should also be noted that a few other IEDs will be buried with this small pile of disturbed dirt although it was originally for the Water Container IED :)

[U][B]Credits:[/B][/U]
[B]Model:[/B] [R-DEV]Rhino
[B]Texture:[/B] [R-DEV]Rhino
[B]Export:[/B] [R-DEV]Rhino & [R-DEV]Chuc
[B]Animations:[/B] [R-DEV]Chuc
[B]Coding:[/B] [R-DEV]K4on, [R-DEV]Chuc, [R-DEV]anders & [R-DEV]Rhino
[B]Sounds:[/B] [R-DEV]anders



On top of this Chuc has also made a little pile of stones which insurgents use to mark locations they have set their IEDs so they know when to detonate their IEDs as well as help warn the locals that there are IEDs "past this point" which you can use ingame in the same way if you wish :)

[CENTER][URL="https://media.realitymod.com/highlights/wc_ied/WC_IED_10.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/tn/WC_IED_10_tn.jpg[/IMG][/URL] [/CENTER]



Thanks for reading and we hope you like these new tools of the trade :D
Updated 2016-06-19 at 08:47 by [R-DEV]Rhino
Views: 43886 | Comments: 52

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Comments
Total Comments: 52
  1. Old Comment
    Rhino's Avatar
    Quote:
    Originally Posted by PLODDITHANLEY View Comment
    Pile of stones are nice but won't the enemy spot that miles out?

    Can the stones be placed where there isn't an IED?
    Yep, so you can just use them as hobbnob said to freak out the enemy, which they are also used for a bit in r/l too as part of a physiological war :p

    Quote:
    Originally Posted by Navo View Comment
    What is the power source (IRL)?
    Typically a low voltage household battery, seen a box of AA Enegiser batteries recovered from a bomb factory, but you can see in the first ref the batteries are wrapped up in that red tape and connected with the wire:

    Don't have any batteries on my model but that's since the batteries are connected up when its put together in the field normally.

    Quote:
    Originally Posted by Oskar View Comment
    Can the small rocks be used (abused) in clumps to form cover for a soldier (albeit small and somewhat insignificant)? :p I'm sure you've thought of this possible exploit, just curious.
    Nope, they are too small and I'm pretty sure bullets don't hit them either.

    Quote:
    Originally Posted by Psyko View Comment
    is the most distant LOD invisible?
    For the disturbed dirt the object gets culled (ie stops drawing) at 100m or so away unless your zoomed in.

    Quote:
    Originally Posted by Conman51 View Comment
    Will blufor be able to deactivate these?
    Yep, an engineer with a spanner/wrench will be able to, and the sapper will also be able to pick these up with his shovel :)


    Possibly even blurfor can shovel these away currently in fact but might need to look into that since this is a more complicated type of IED to diffuse than a grenade trap :p
    Posted 2013-06-28 at 07:09 by Rhino Rhino is offline
  2. Old Comment
    Are these still set off if you crawl prone past them?
    Posted 2013-06-28 at 10:03 by hobbnob hobbnob is offline
  3. Old Comment
    Rhino's Avatar
    Quote:
    Originally Posted by hobbnob View Comment
    Are these still set off if you crawl prone past them?
    Nope, you can crawl on them to diffuse them and they won't go off, they only will if you walk over them
    Posted 2013-06-28 at 10:07 by Rhino Rhino is offline
  4. Old Comment
    baltimore's Avatar
    NIIICE......
    Posted 2013-06-28 at 11:03 by baltimore baltimore is offline
  5. Old Comment
    Mats391's Avatar
    how visible are they on thermals?
    Posted 2013-06-28 at 11:49 by Mats391 Mats391 is offline
  6. Old Comment
    Rhino's Avatar
    Quote:
    Originally Posted by Mats391 View Comment
    how visible are they on thermals?
    Less visible than they are in normal mode:

    Posted 2013-06-28 at 12:15 by Rhino Rhino is offline
  7. Old Comment
    Dude_Nukem's Avatar
    Great, things will get nasty .

    Question, besides you can mark it with the stones. Are the isurgents/talibs, able to mark it on the map, like AT mines?

    And can these explosives be destroyed by any other explosives/fire? Such as, AT HE etc.
    Posted 2013-06-28 at 13:35 by Dude_Nukem Dude_Nukem is offline
  8. Old Comment
    Rhino's Avatar
    Quote:
    Originally Posted by Dude_Nukem View Comment
    Great, things will get nasty .

    Question, besides you can mark it with the stones. Are the isurgents/talibs, able to mark it on the map, like AT mines?

    And can these explosives be destroyed by any other explosives/fire? Such as, AT HE etc.
    1, yes and 2, not sure about that, would have to ask K4on as I know he looked into it but can't remember if he managed to get that working and haven't tested it myself
    Posted 2013-06-28 at 13:42 by Rhino Rhino is offline
  9. Old Comment
    camo's Avatar
    is there any way you can seperate these two devices? as in have the water bottle next to a car wreck or pile of rubbish and have the pressure plate on the road or do they both have to be buried together.
    Posted 2013-06-28 at 16:14 by camo camo is offline
  10. Old Comment
    Rhino's Avatar
    Quote:
    Originally Posted by camo_jnr_jnr View Comment
    is there any way you can seperate these two devices? as in have the water bottle next to a car wreck or pile of rubbish and have the pressure plate on the road or do they both have to be buried together.
    in r/l, as long as you had a long enough wire to do that ye but your better off putting it right under the pressure plate in most cases tbh, unless its a really large one.

    ingame, no it has to be one unit.
    Posted 2013-06-28 at 16:33 by Rhino Rhino is offline
 


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