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Anyone for a glass of homemade explosives?
Posted in: Modeling
Posted 2013-06-27 at 21:16 by [R-DEV]Rhino

[CENTER][URL="https://media.realitymod.com/highlights/wc_ied/WC_IED_Banner.png"][IMG]https://media.realitymod.com/highlights/wc_ied/tn/WC_IED_Banner_tn.jpg[/IMG][/URL][/CENTER]

The "Water Container IED" is a big favourite among the Taliban and other insurgent groups, as its made from the exceedingly common plastic water container, stuffed with homemade explosives and triggered by a very simple wooden pressure plate, which when stepped or driven on snaps, completing the circuit between the two contacts on the top and bottom of the plate, causing the device to explode. Not only is it a very simple design made out of common materials, but due to it having hardly any metal components its incredibly hard for metal detectors to pick up when buried in a road.

Ingame this is buried under a small pile of disturbed dirt and is a "Victim-operated" Anti-Personal and Anti-Vehicle IED which means its triggered by both soldiers (from both teams) and vehicles when they walk or drive over them. But unlike some of our other IEDs, it isn't very powerful and will only be able to destroy light vehicles like HMMWVs etc and will cause a significant amount of damage to APCs, but it wont destroy them unless they have already taken damage from something else.

[B][U][SIZE="4"]Screenshots:[/SIZE][/U][/B]
[CENTER][URL="https://media.realitymod.com/highlights/wc_ied/WC_IED_01.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/tn/WC_IED_01_tn.jpg[/IMG][/URL] [URL="https://media.realitymod.com/highlights/wc_ied/WC_IED_02.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/tn/WC_IED_02_tn.jpg[/IMG][/URL] [URL="https://media.realitymod.com/highlights/wc_ied/WC_IED_03.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/tn/WC_IED_03_tn.jpg[/IMG][/URL]
[URL="https://media.realitymod.com/highlights/wc_ied/WC_IED_05.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/tn/WC_IED_05_tn.jpg[/IMG][/URL] [URL="https://media.realitymod.com/highlights/wc_ied/WC_IED_06.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/tn/WC_IED_06_tn.jpg[/IMG][/URL] [URL="https://media.realitymod.com/highlights/wc_ied/WC_IED_08.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/tn/WC_IED_08_tn.jpg[/IMG][/URL][/CENTER]

[B][U][SIZE="4"]Refs:[/SIZE][/U][/B]
[CENTER][URL="https://media.realitymod.com/highlights/wc_ied/refs/WC_IED_Ref_01.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/refs/tn/WC_IED_Ref_01_tn.jpg[/IMG][/URL] [URL="https://media.realitymod.com/highlights/wc_ied/refs/WC_IED_Ref_02.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/refs/tn/WC_IED_Ref_02_tn.jpg[/IMG][/URL] [URL="https://media.realitymod.com/highlights/wc_ied/refs/WC_IED_Ref_03.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/refs/tn/WC_IED_Ref_03_tn.jpg[/IMG][/URL]
[URL="https://media.realitymod.com/highlights/wc_ied/refs/WC_IED_Ref_04.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/refs/tn/WC_IED_Ref_04_tn.jpg[/IMG][/URL] [URL="https://media.realitymod.com/highlights/wc_ied/refs/WC_IED_Ref_05.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/refs/tn/WC_IED_Ref_05_tn.jpg[/IMG][/URL] [URL="https://media.realitymod.com/highlights/wc_ied/refs/WC_IED_Ref_06.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/refs/tn/WC_IED_Ref_06_tn.jpg[/IMG][/URL][/CENTER]


It should also be noted that a few other IEDs will be buried with this small pile of disturbed dirt although it was originally for the Water Container IED :)

[U][B]Credits:[/B][/U]
[B]Model:[/B] [R-DEV]Rhino
[B]Texture:[/B] [R-DEV]Rhino
[B]Export:[/B] [R-DEV]Rhino & [R-DEV]Chuc
[B]Animations:[/B] [R-DEV]Chuc
[B]Coding:[/B] [R-DEV]K4on, [R-DEV]Chuc, [R-DEV]anders & [R-DEV]Rhino
[B]Sounds:[/B] [R-DEV]anders



On top of this Chuc has also made a little pile of stones which insurgents use to mark locations they have set their IEDs so they know when to detonate their IEDs as well as help warn the locals that there are IEDs "past this point" which you can use ingame in the same way if you wish :)

[CENTER][URL="https://media.realitymod.com/highlights/wc_ied/WC_IED_10.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/tn/WC_IED_10_tn.jpg[/IMG][/URL] [/CENTER]



Thanks for reading and we hope you like these new tools of the trade :D
Updated 2016-06-19 at 08:47 by [R-DEV]Rhino
Views: 42164 | Comments: 52

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Comments
Total Comments: 52
  1. Old Comment
    camo's Avatar
    Quote:
    Originally Posted by [R-DEV]Rhino View Comment
    in r/l, as long as you had a long enough wire to do that ye but your better off putting it right under the pressure plate in most cases tbh, unless its a really large one.

    ingame, no it has to be one unit.
    so whats the purpose of the pressure plate in the screenshots above? do you have to place the bottle first and then the plate?
    Posted 2013-06-28 at 16:40 by camo camo is offline
  2. Old Comment
    Rhino's Avatar
    Quote:
    Originally Posted by camo_jnr_jnr View Comment
    so whats the purpose of the pressure plate in the screenshots above? do you have to place the bottle first and then the plate?
    Its just part of the deploy animation
    Posted 2013-06-28 at 17:21 by Rhino Rhino is offline
  3. Old Comment
    camo's Avatar
    Quote:
    Originally Posted by [R-DEV]Rhino View Comment
    Its just part of the deploy animation
    oh ok now im not so confused anyway good job looks awesome.
    Posted 2013-06-28 at 17:28 by camo camo is offline
  4. Old Comment
    Looks alright, but isn't it easier to spot if you use low grafics?
    Posted 2013-06-28 at 19:01 by Trede Trede is offline
  5. Old Comment
    Rhino's Avatar
    Quote:
    Originally Posted by Trede View Comment
    Looks alright, but isn't it easier to spot if you use low grafics?
    Hardly any difference between low and high gfx.
    Posted 2013-06-28 at 19:19 by Rhino Rhino is offline
  6. Old Comment
    The rock stacks are actually a pretty awesome feature, you can spam them around certain areas or choke points to force the enemy to pay more attention, slow down, and be ready to be ambushed!
    They can also be used as vehicle dismount baits, for snipers.
    Spamming them in certain locations can lead the enemy to false assumptions like a none existent cache proximity!
    LOVE IT!

    EDIT: This leads me to the following 2 questions:
    Can they be placed in indefinite numbers?
    Can all insurgent roles stack rocks? or just particular kits like sappers?
    Posted 2013-06-28 at 19:35 by Ome99 Ome99 is offline
  7. Old Comment
    Rhino's Avatar
    Quote:
    Originally Posted by Ome99 View Comment
    Can they be placed in indefinite numbers?
    Can all insurgent roles stack rocks? or just particular kits like sappers?
    1: yes, a sapper can put down up to 10 stacks.
    2: No, only the sapper is trained in the art of stacking rocks
    Posted 2013-06-28 at 21:11 by Rhino Rhino is offline
    Updated 2013-06-29 at 01:50 by Chuc
  8. Old Comment
    Arab's Avatar
    An explosive a day keeps the bluefor away!
    Posted 2013-06-30 at 14:52 by Arab Arab is offline
  9. Old Comment
    BLUFOR's gonna pain in the ass.
    Posted 2013-07-02 at 11:24 by Jolly Jolly is offline
  10. Old Comment
    Yay more opfor loving! Keep up the fantastic work guys! I love all the emphasis you're putting on guerrilla weaponry.
    Posted 2013-07-02 at 17:25 by Murphy Murphy is offline
 


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