Posted in: Modeling
Posted 2013-06-27 at 21:16 by [R-DEV]Rhino
[CENTER][URL="https://media.realitymod.com/highlights/wc_ied/WC_IED_Banner.png"][IMG]https://media.realitymod.com/highlights/wc_ied/tn/WC_IED_Banner_tn.jpg[/IMG][/URL][/CENTER]
The "Water Container IED" is a big favourite among the Taliban and other insurgent groups, as its made from the exceedingly common plastic water container, stuffed with homemade explosives and triggered by a very simple wooden pressure plate, which when stepped or driven on snaps, completing the circuit between the two contacts on the top and bottom of the plate, causing the device to explode. Not only is it a very simple design made out of common materials, but due to it having hardly any metal components its incredibly hard for metal detectors to pick up when buried in a road.
Ingame this is buried under a small pile of disturbed dirt and is a "Victim-operated" Anti-Personal and Anti-Vehicle IED which means its triggered by both soldiers (from both teams) and vehicles when they walk or drive over them. But unlike some of our other IEDs, it isn't very powerful and will only be able to destroy light vehicles like HMMWVs etc and will cause a significant amount of damage to APCs, but it wont destroy them unless they have already taken damage from something else.
[B][U][SIZE="4"]Screenshots:[/SIZE][/U][/B]
[CENTER][URL="https://media.realitymod.com/highlights/wc_ied/WC_IED_01.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/tn/WC_IED_01_tn.jpg[/IMG][/URL] [URL="https://media.realitymod.com/highlights/wc_ied/WC_IED_02.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/tn/WC_IED_02_tn.jpg[/IMG][/URL] [URL="https://media.realitymod.com/highlights/wc_ied/WC_IED_03.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/tn/WC_IED_03_tn.jpg[/IMG][/URL]
[URL="https://media.realitymod.com/highlights/wc_ied/WC_IED_05.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/tn/WC_IED_05_tn.jpg[/IMG][/URL] [URL="https://media.realitymod.com/highlights/wc_ied/WC_IED_06.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/tn/WC_IED_06_tn.jpg[/IMG][/URL] [URL="https://media.realitymod.com/highlights/wc_ied/WC_IED_08.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/tn/WC_IED_08_tn.jpg[/IMG][/URL][/CENTER]
[B][U][SIZE="4"]Refs:[/SIZE][/U][/B]
[CENTER][URL="https://media.realitymod.com/highlights/wc_ied/refs/WC_IED_Ref_01.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/refs/tn/WC_IED_Ref_01_tn.jpg[/IMG][/URL] [URL="https://media.realitymod.com/highlights/wc_ied/refs/WC_IED_Ref_02.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/refs/tn/WC_IED_Ref_02_tn.jpg[/IMG][/URL] [URL="https://media.realitymod.com/highlights/wc_ied/refs/WC_IED_Ref_03.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/refs/tn/WC_IED_Ref_03_tn.jpg[/IMG][/URL]
[URL="https://media.realitymod.com/highlights/wc_ied/refs/WC_IED_Ref_04.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/refs/tn/WC_IED_Ref_04_tn.jpg[/IMG][/URL] [URL="https://media.realitymod.com/highlights/wc_ied/refs/WC_IED_Ref_05.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/refs/tn/WC_IED_Ref_05_tn.jpg[/IMG][/URL] [URL="https://media.realitymod.com/highlights/wc_ied/refs/WC_IED_Ref_06.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/refs/tn/WC_IED_Ref_06_tn.jpg[/IMG][/URL][/CENTER]
It should also be noted that a few other IEDs will be buried with this small pile of disturbed dirt although it was originally for the Water Container IED :)
[U][B]Credits:[/B][/U]
[B]Model:[/B] [R-DEV]Rhino
[B]Texture:[/B] [R-DEV]Rhino
[B]Export:[/B] [R-DEV]Rhino & [R-DEV]Chuc
[B]Animations:[/B] [R-DEV]Chuc
[B]Coding:[/B] [R-DEV]K4on, [R-DEV]Chuc, [R-DEV]anders & [R-DEV]Rhino
[B]Sounds:[/B] [R-DEV]anders
On top of this Chuc has also made a little pile of stones which insurgents use to mark locations they have set their IEDs so they know when to detonate their IEDs as well as help warn the locals that there are IEDs "past this point" which you can use ingame in the same way if you wish :)
[CENTER][URL="https://media.realitymod.com/highlights/wc_ied/WC_IED_10.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/tn/WC_IED_10_tn.jpg[/IMG][/URL] [/CENTER]
Thanks for reading and we hope you like these new tools of the trade :D
The "Water Container IED" is a big favourite among the Taliban and other insurgent groups, as its made from the exceedingly common plastic water container, stuffed with homemade explosives and triggered by a very simple wooden pressure plate, which when stepped or driven on snaps, completing the circuit between the two contacts on the top and bottom of the plate, causing the device to explode. Not only is it a very simple design made out of common materials, but due to it having hardly any metal components its incredibly hard for metal detectors to pick up when buried in a road.
Ingame this is buried under a small pile of disturbed dirt and is a "Victim-operated" Anti-Personal and Anti-Vehicle IED which means its triggered by both soldiers (from both teams) and vehicles when they walk or drive over them. But unlike some of our other IEDs, it isn't very powerful and will only be able to destroy light vehicles like HMMWVs etc and will cause a significant amount of damage to APCs, but it wont destroy them unless they have already taken damage from something else.
[B][U][SIZE="4"]Screenshots:[/SIZE][/U][/B]
[CENTER][URL="https://media.realitymod.com/highlights/wc_ied/WC_IED_01.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/tn/WC_IED_01_tn.jpg[/IMG][/URL] [URL="https://media.realitymod.com/highlights/wc_ied/WC_IED_02.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/tn/WC_IED_02_tn.jpg[/IMG][/URL] [URL="https://media.realitymod.com/highlights/wc_ied/WC_IED_03.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/tn/WC_IED_03_tn.jpg[/IMG][/URL]
[URL="https://media.realitymod.com/highlights/wc_ied/WC_IED_05.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/tn/WC_IED_05_tn.jpg[/IMG][/URL] [URL="https://media.realitymod.com/highlights/wc_ied/WC_IED_06.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/tn/WC_IED_06_tn.jpg[/IMG][/URL] [URL="https://media.realitymod.com/highlights/wc_ied/WC_IED_08.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/tn/WC_IED_08_tn.jpg[/IMG][/URL][/CENTER]
[B][U][SIZE="4"]Refs:[/SIZE][/U][/B]
[CENTER][URL="https://media.realitymod.com/highlights/wc_ied/refs/WC_IED_Ref_01.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/refs/tn/WC_IED_Ref_01_tn.jpg[/IMG][/URL] [URL="https://media.realitymod.com/highlights/wc_ied/refs/WC_IED_Ref_02.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/refs/tn/WC_IED_Ref_02_tn.jpg[/IMG][/URL] [URL="https://media.realitymod.com/highlights/wc_ied/refs/WC_IED_Ref_03.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/refs/tn/WC_IED_Ref_03_tn.jpg[/IMG][/URL]
[URL="https://media.realitymod.com/highlights/wc_ied/refs/WC_IED_Ref_04.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/refs/tn/WC_IED_Ref_04_tn.jpg[/IMG][/URL] [URL="https://media.realitymod.com/highlights/wc_ied/refs/WC_IED_Ref_05.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/refs/tn/WC_IED_Ref_05_tn.jpg[/IMG][/URL] [URL="https://media.realitymod.com/highlights/wc_ied/refs/WC_IED_Ref_06.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/refs/tn/WC_IED_Ref_06_tn.jpg[/IMG][/URL][/CENTER]
It should also be noted that a few other IEDs will be buried with this small pile of disturbed dirt although it was originally for the Water Container IED :)
[U][B]Credits:[/B][/U]
[B]Model:[/B] [R-DEV]Rhino
[B]Texture:[/B] [R-DEV]Rhino
[B]Export:[/B] [R-DEV]Rhino & [R-DEV]Chuc
[B]Animations:[/B] [R-DEV]Chuc
[B]Coding:[/B] [R-DEV]K4on, [R-DEV]Chuc, [R-DEV]anders & [R-DEV]Rhino
[B]Sounds:[/B] [R-DEV]anders
On top of this Chuc has also made a little pile of stones which insurgents use to mark locations they have set their IEDs so they know when to detonate their IEDs as well as help warn the locals that there are IEDs "past this point" which you can use ingame in the same way if you wish :)
[CENTER][URL="https://media.realitymod.com/highlights/wc_ied/WC_IED_10.jpg"][IMG]https://media.realitymod.com/highlights/wc_ied/tn/WC_IED_10_tn.jpg[/IMG][/URL] [/CENTER]
Thanks for reading and we hope you like these new tools of the trade :D
Updated 2016-06-19 at 08:47 by [R-DEV]Rhino
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so whats the purpose of the pressure plate in the screenshots above? do you have to place the bottle first and then the plate?
Posted 2013-06-28 at 16:40 by camo -
Posted 2013-06-28 at 17:21 by Rhino -
Posted 2013-06-28 at 17:28 by camo -
Looks alright, but isn't it easier to spot if you use low grafics?
Posted 2013-06-28 at 19:01 by Trede -
Posted 2013-06-28 at 19:19 by Rhino -
The rock stacks are actually a pretty awesome feature, you can spam them around certain areas or choke points to force the enemy to pay more attention, slow down, and be ready to be ambushed!
They can also be used as vehicle dismount baits, for snipers.
Spamming them in certain locations can lead the enemy to false assumptions like a none existent cache proximity!
LOVE IT!
EDIT: This leads me to the following 2 questions:
Can they be placed in indefinite numbers?
Can all insurgent roles stack rocks? or just particular kits like sappers?Posted 2013-06-28 at 19:35 by Ome99 -
Posted 2013-06-28 at 21:11 by Rhino
Updated 2013-06-29 at 01:50 by Chuc -
Posted 2013-06-30 at 14:52 by Arab -
BLUFOR's gonna pain in the ass.
Posted 2013-07-02 at 11:24 by Jolly -
Yay more opfor loving! Keep up the fantastic work guys! I love all the emphasis you're putting on guerrilla weaponry.
Posted 2013-07-02 at 17:25 by Murphy