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Mud, Bricks and Sweat #2
Posted in: Mapping
Posted 2013-10-24 at 15:30 by [R-DEV]Rhino

So expanding a little on my last "[URL="https://www.realitymod.com/forum/blogs/2363/b388-mud-bricks-sweat.html"]Mud, Bricks and Sweat[/URL]" blog StaazVaind asked how these walls could be used to make curves etc so as a little example I thought I would make this using the new walls, mainly 3m high ones, and a palm tree :D

[center][IMG]http://i.imgur.com/wETUS82.jpg[/IMG][/center]

While these statics have been made to work with the grid and are best used on the grid, they can still easily be used off the grid to make any kind of shape the mapper wishes, as you can see above :D

Cheers!
Updated 2013-10-24 at 15:53 by [R-DEV]Rhino
Views: 19607 | Comments: 18

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Comments
Total Comments: 18
  1. Old Comment
    XD

    that palm XD
    Posted 2013-10-24 at 17:25 by StaazVaind StaazVaind is offline
  2. Old Comment
    Dr Rank's Avatar
    lololol



    Sangin's definitely starting to look at little different now these are going in... Still a lot more work to do on it though *sigh*
    Posted 2013-10-24 at 18:24 by Dr Rank Dr Rank is offline
  3. Old Comment
    IWI-GALIL.556FA's Avatar
    lol, great stuff
    Posted 2013-10-24 at 20:20 by IWI-GALIL.556FA IWI-GALIL.556FA is offline
  4. Old Comment
    camo's Avatar
    is that tree growing horizontally out of that wall?
    Posted 2013-10-26 at 02:59 by camo camo is offline
  5. Old Comment
    Rhino's Avatar
    Quote:
    Originally Posted by [R-DEV]Dr Rank View Comment
    no one is going to be able to see me the same way again after watching that

    Quote:
    Originally Posted by camo_jnr_jnr View Comment
    is that tree growing horizontally out of that wall?
    The walls are in the shape of my forum avatar pic to show they can be placed in any way you like, and the tree was just to complete its tail. This in no way is meant to be anything more than a demonstration of what mappers can do with these walls, and a palm tree

    Posted 2013-10-26 at 03:19 by Rhino Rhino is offline
  6. Old Comment
    Walmarx's Avatar
    10/10 would smirk again
    Posted 2013-10-26 at 03:29 by Walmarx Walmarx is offline
  7. Old Comment
    Dr Rank's Avatar
    Quote:
    Originally Posted by [R-DEV]Rhino View Comment
    The walls are in the shape of my forum avatar pic to show they can be placed in any way you like, and the tree was just to complete its tail. This in no way is meant to be anything more than a demonstration of what mappers can do with these walls, and a palm tree
    *quickly removes the horizontal palms from Sangin*
    Posted 2013-10-26 at 08:52 by Dr Rank Dr Rank is offline
  8. Old Comment
    lol THATS IMPRESSIVE, IS THAT PR?
    Posted 2013-10-26 at 12:45 by Inspektura43 Inspektura43 is offline
  9. Old Comment
    Arab's Avatar
    RhinoBricks - Made to last
    Posted 2013-10-26 at 13:39 by Arab Arab is offline
  10. Old Comment
    Rhino's Avatar
    Quote:
    Originally Posted by Inspektura43 View Comment
    lol THATS IMPRESSIVE, IS THAT PR?
    Well, BF2 Editor running PR:BF2 but this stuff will all hopefully eventually be seen ingame and will look more or less the same with just slightly better gfx etc, although probably not in the shape of a Rhino
    Posted 2013-10-26 at 15:12 by Rhino Rhino is offline
 

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