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1.5 prone deviation....
Posted in: Coding
Posted 2009-09-05 at 04:02 by Jaymz

After [R-CON]nedlands1 suggested to the team that the new 1.5 prone deviation may use the same value modifier it does in BF2142, I downloaded 1.5 to test it out.

Turns out that's exactly what they've done and that's good news for us PR chaps......[B]very[/B] good news. To simplify it for everyone, many of you probably know that BF2 has always had a deviation penalty for jumping. In PR, we made it more severe than it is in vBF2 (obviously). In the new 1.5 patch, Dice made the same "jumping deviation" modifier apply when you go prone.

The bottom line is, you can expect prone diving to be much less effective in 0.87.

For the release following 0.87, I'll be looking into completely eradicating the prone dive tactic.....

[IMG]http://www.thewashingtonnote.com/kim%20jong%20il%20twn.jpg[/IMG]
Views: 40414 | Comments: 27

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Comments
Total Comments: 27
  1. Old Comment
    Threedroogs's Avatar
    very nice!
    Posted 2009-09-06 at 17:57 by Threedroogs Threedroogs is offline
  2. Old Comment
    That's good news. Yay for 1.5 and the Project Reality team!
    Posted 2009-09-07 at 01:02 by CyrusPI CyrusPI is offline
  3. Old Comment
    Jaymz's Avatar
    Bit of an update,

    Despite my computer being semi-fried, I tried out 0.87 just to test the new prone deviation code from 1.5. There's definitely more tweaking required to make instaproning as useless as it should be. At least now we know it can be done!
    Posted 2009-09-07 at 02:56 by Jaymz Jaymz is offline
  4. Old Comment
    =Romagnolo='s Avatar
    Quote:
    Originally Posted by [R-DEV]Jaymz View Comment
    Bit of an update,

    Despite my computer being semi-fried, I tried out 0.87 just to test the new prone deviation code from 1.5. There's definitely more tweaking required to make instaproning as useless as it should be. At least now we know it can be done!

    YAY!
    Posted 2009-09-07 at 15:02 by =Romagnolo= =Romagnolo= is offline
  5. Old Comment
    Now if we can just get shooting whilst kneeling revoked we'll have covered all 3 positions, then we can spend the entire game shooting from the 4th position (which doesn't exists as yet) ¬.¬
    Posted 2009-09-07 at 23:46 by CPU CPU is offline
  6. Old Comment
    Quote:
    Originally Posted by saltspring View Comment
    Will be happy to see prone diving gone, but will it also be possible to add a penalty to standing up as well. Of late I have been encountering people who are essentially exploiting the fact there is no penalty from that change, popping up from behind cover and instanly being able to fire an accurate shot. Even the slightest amount of latency means you are dead the moment you see them pop up from behind the cover if they are a good shot.
    Yeah, I had that the other day, I had a good position miles away, prone with my sight up ready to shoot when he popped up, he popped up, immediately fired one shot and killed me, I was quite annoyed to say the least!
    Posted 2009-09-08 at 12:06 by Mr_B.A.Baracus Mr_B.A.Baracus is offline
  7. Old Comment
    zephyr89s's Avatar
    Kim Jong Il numba 1 great job happy good time rluck!!
    Posted 2009-09-12 at 01:26 by zephyr89s zephyr89s is offline
 

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