-
Bit more US lovin...
why havnt we seen this puppy yet?Posted 2011-04-20 at 13:25 by Neighbor Kid -
Fun Maps released.
this could be a lot of fun and a good way to improve my bad aiming ;)
downloading at the moment - i hope there is still a server online
thx for thisPosted 2011-04-16 at 08:16 by Im2limp4urMom -
Burning Sands - A journey of learning and optimisation
Ive also had to remove the Pavement statics from baghdad, it caused major memory buffer issues.
Glad to see they have been removed from Burning sands.... now all they need to be removed from is falljuah.
Can someone make us some nicer pavings???Posted 2011-04-14 at 14:55 by dunem666 -
Posted 2011-04-13 at 23:53 by Zulnex -
Burning Sands - A journey of learning and optimisation
Quote:
its pretty hard to get the balance right on that point, However look on google earth for a town called arar in an area called al muthana Saudi arabia, that was my first inspiration.
the sidewalks themselves are pretty good, they waste some UV space but otherwise are not heavy models. The problem is that I used them everwhere, 3000 sidewalks aren the problem, 3000 lightmap files are. The pavements also Zfought quite a bit so its not hugely bad.
Basically, the sidewalks are fine, just don't use them everywhere, or use them in places where they won't require lightmapping.Posted 2011-04-10 at 17:36 by Rudd -
Burning Sands - A journey of learning and optimisation
I'm glad this is being worked on.
I crashed 5 times on Burning Sands today and in the end the game ended. I could play for a good 5-10 minutes, but eventually I'd crash.
It is a good fun map when I can play it without FPS slow downs and CTD's, so hopefully this will fix the issue!Posted 2011-04-10 at 05:41 by echo -
Burning Sands - A journey of learning and optimisation
Very very nice map! This city reminds me of pictures I've seen of Syrian cities or other countries around! Good luck ;-)
Also, is it really possible irl to have houses and then suddently desert, I mean, no bushes or some trees or gardens between them?Posted 2011-04-09 at 17:23 by -
Burning Sands - A journey of learning and optimisation
can't wait for this to be played, one of the saddest parts about 957 is that burning sands is never played such an awesome map
this map + 128 players on AASv4 is going to be immensePosted 2011-04-08 at 19:29 by AnimalMother. -
Burning Sands - A journey of learning and optimisation
Awesome work Rudd, looking forward to playing on the fixed up versionPosted 2011-04-08 at 07:23 by Dr Rank -
Burning Sands - A journey of learning and optimisation
First time I saw Burining Sands i thought it will be the next Kashan esert with a Muttrah city inside... Now it's playble!!!!!!!!!!!!!!Posted 2011-04-08 at 05:21 by Nakata