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31 Oct 2024, 00:00:00 (PRT)
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  1. Old Comment
    Arab's Avatar

    Reviving The Testing Team

    Quote:
    Originally Posted by Wicca View Comment
    Lazy devs, can't even test the game themselves
    I'll have you know I test the game way more than anything
    Posted 2024-01-24 at 00:13 by Arab Arab is offline
  2. Old Comment
    Arab's Avatar

    Cameras (Part Deux), New Sounds and Napalm Update.

    Quote:
    Originally Posted by CG-Delta View Comment
    Thank you very much. Great game-play improvements! On MG seats; do your rotating and side panning/leaning appear on 3-person animation and hitbox?
    Nope, it's only 1p.
    Posted 2024-01-11 at 22:44 by Arab Arab is offline
  3. Old Comment
    CG-Delta's Avatar

    Cameras (Part Deux), New Sounds and Napalm Update.

    Thank you very much. Great game-play improvements! On MG seats; do your rotating and side panning/leaning appear on 3-person animation and hitbox?
    Posted 2024-01-11 at 15:54 by CG-Delta CG-Delta is offline
  4. Old Comment
    Posted 2024-01-11 at 14:58 by mries mries is offline
  5. Old Comment
    Arab's Avatar

    Cameras (Part Deux), New Sounds and Napalm Update.

    Quote:
    Originally Posted by AfterDune View Comment
    Great updates!
    Thanks AfterDune
    Posted 2024-01-11 at 13:23 by Arab Arab is offline
  6. Old Comment
    Posted 2024-01-11 at 12:13 by AfterDune AfterDune is offline
  7. Old Comment
    Arab's Avatar

    New Kit, Vehicle, Weapons Minimap Icons by CAS_ual_TY

    Quote:
    Originally Posted by Gerfand View Comment
    late to the party but I'm experimenting with doing 32x32 tools in Minecraft when using a 16x16 Vanilla or like texture pack, and honestly this is more proof of how having (even if only some) higher res stuff is really good.

    You can see very well what is going on here, and while before it worked, it was not as good.
    Yeah - more detailed and less constraints but limitations can be a good thing - causes you to find workarounds, be creative and make the best of things.
    Posted 2023-11-14 at 03:33 by Arab Arab is offline
  8. Old Comment

    New Kit, Vehicle, Weapons Minimap Icons by CAS_ual_TY

    late to the party but I'm experimenting with doing 32x32 tools in Minecraft when using a 16x16 Vanilla or like texture pack, and honestly this is more proof of how having (even if only some) higher res stuff is really good.

    You can see very well what is going on here, and while before it worked, it was not as good.
    Posted 2023-10-12 at 12:44 by Gerfand Gerfand is offline
  9. Old Comment
    Arab's Avatar

    New Kit, Vehicle, Weapons Minimap Icons by CAS_ual_TY

    Quote:
    Originally Posted by KianaKaslana View Comment
    How about the national flags?
    They have already been updated way back using the .svg textures converted to .png
    Posted 2023-10-12 at 12:26 by Arab Arab is offline
  10. Old Comment
    Arab's Avatar

    New Kit, Vehicle, Weapons Minimap Icons by CAS_ual_TY

    Quote:
    Originally Posted by Avatok View Comment
    My own opinion that some can be used and some need to stay as old one or be reworked:

    - Cas jets, trans heli and AA looks good and fresh from gifs.
    - APC\IFV definitely lost recognition even after rework, in a fight they can be easily misinform what you got on your back.
    - On trans track that darkblue\black side where inf sitting way more readable than using same color as truck.
    - When sticking multiple trucks in a row new trucks looks like minecraft cart and older more informative in this situation.
    - New tow looks like trombone and lost it real shape.
    - What is this small square on tank turret? M48 Patton lens or what is it ?

    - This is balloon fighter or what is that on sides? For sure this is not the rocket pods, btw chopper itself looks good.
    - All kits icons looks to thick. Like lat almost lost trigger. What the hell happened to the AR icon that transformed QBZ-95 into some blaster from bf2?
    ?
    - Losing wheels on new AT-gun icon looks weird. (Or I'm blind and they are present but fully black and hardly recognizable on dark maps. Add like blue dot inside?)

    Looking on vehicle spawn older icons looks more unique. Newer is way soft-round shaped on the angles. Older ones uses black color to create more visible angle on any background.
    Have fixed most issues mentioned here.
    Posted 2023-10-12 at 12:26 by Arab Arab is offline

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