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1.5 prone deviation....

Posted 2009-09-05 at 04:02 by Jaymz

After [R-CON]nedlands1 suggested to the team that the new 1.5 prone deviation may use the same value modifier it does in BF2142, I downloaded 1.5 to test it out.

Turns out that's exactly what they've done and that's good news for us PR...
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Retired PR Developer
Posted in Coding
Views 40411 Comments 27 Jaymz is offline
Old

Whats this?!

Posted 2009-09-01 at 19:15 by ZZEZ

Inspired by Chuc's blog entry, try naming as many features as you can from this code..:)
[img]http://img525.imageshack.us/img525/8508/merk.png[/img]
[code]rem *** Generated with Bf2Editor.exe [created: 2006/5/15 11:52]
GeometryTemplate.compressVertexData...
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Views 38777 Comments 32 ZZEZ is offline
Old

Too many numbers :(

Posted 2009-09-01 at 15:26 by [R-DEV]AncientMan

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Retired - Project Manager
Posted in Coding
Views 24082 Comments 23 AncientMan is offline
Old

Spot the Difference

Posted 2009-08-29 at 13:53 by Chuc

[IMG]http://img.photobucket.com/albums/0903/SirChuc/spotdifference.jpg[/IMG]

On the M4..
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Views 40283 Comments 48 Chuc is offline
Old

new face of fallujah

Posted 2009-08-28 at 05:48 by duckhunt

so youve read about the sidewalks. Thats a gameplay improvement.

Now to try to make things look a little prettier and reduce lag. Sounds crazy i know, but right now most of the enterables are the afghan compound kit basterdized together....
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