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August 5th 2009 AAR

Posted 2009-08-08 at 09:54 by fuzzhead
Updated 2009-08-09 at 18:38 by fuzzhead

After Action Report


Event Date & Time:
Wednesday August 5th 2009

Game & Server Info:
Project Reality v0.86 @ Reality Teamwork Mumble |US| server

Mission:
Asad Khal (AAS16)
...
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Retired PR Developer
Posted in Uncategorized
Views 4301 Comments 1 fuzzhead is offline
Old

August 4th 2009 AAR

Posted 2009-08-08 at 09:53 by fuzzhead
Updated 2009-08-15 at 10:21 by fuzzhead

After Action Report


Event Date & Time:
Tuesday August 4th 2009

Game & Server Info:
Project Reality v0.86 @ Tactical Gamer server

Mission:
Muttrah City (AAS64)

Team:...
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Retired PR Developer
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Views 5957 Comments 4 fuzzhead is offline
Old

What fuzzhead's blog will be about...

Posted 2009-08-08 at 09:43 by fuzzhead

Hey there!

I'm a developer for PR, but more of an oversight and management position. My official role right now is asset manager, and I'm responsible for keeping general oversight on assets, maps and features and ensuring that the overall...
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Retired PR Developer
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Views 6361 Comments 6 fuzzhead is offline
Old

M4 modifications for the IDF

Posted 2009-08-04 at 20:15 by Z-trooper
Updated 2009-08-27 at 15:13 by Z-trooper

Ahoy, I bring news from the land of modelling and texturing.

The IDF faction will primarily be using TAR-21, but some classes will use M4s. Because of this, we felt that we needed some new stuff so PR's M4s could better represent what...
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Posted in Modeling
Views 24327 Comments 29 Z-trooper is offline
Old

PR2 R&D #2 - more wacky stuff

Posted 2009-08-04 at 00:14 by eggman
Updated 2009-08-04 at 00:42 by eggman

Vaiski recently won second place in the "C4 Shader Contest". He's continuing to experiment with the C4 engine. Here's a couple of "proof of concept" things he's been working with.

This stuff is by no means reflective...
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Retired PR Developer
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