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Some work
Posted in: Animation
Posted 2009-05-29 at 04:38 by Chuc

Managed to work up some videos from the latest builds..

[youtube]U8sHRCBwWCA[/youtube]

[youtube]aU42KjMB6DE[/youtube]
Updated 2009-08-12 at 01:02 by [R-DEV]2Slick4U
Views: 16255 | Comments: 12

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Comments
Total Comments: 12
  1. Old Comment
    DankE_SPB's Avatar
    love the AK and Enfild animations, good work
    Posted 2009-05-29 at 14:43 by DankE_SPB DankE_SPB is offline
  2. Old Comment
    =Romagnolo='s Avatar
    amazing, as always
    Posted 2009-05-29 at 18:30 by =Romagnolo= =Romagnolo= is offline
  3. Old Comment
    i dont wanna sound rude but,,

    why youre still redoing weapon animations?

    better replace walking/running/prone animations they are still vbf2 ones..
    Posted 2009-05-29 at 20:02 by WilsonPL WilsonPL is offline
  4. Old Comment
    Maxfragg's Avatar
    love them, love them, love them.
    thanks
    Posted 2009-05-29 at 21:36 by Maxfragg Maxfragg is offline
  5. Old Comment
    Loving the enfield one!
    Posted 2009-05-29 at 22:04 by Smuke Smuke is offline
  6. Old Comment
    Chuc's Avatar
    Wilson - Cause I love doing it.. Walking, running, character animations in general, require a lot of work to get right, and I don't see the point in doing them unless there it is integral in changing the way avatars move in PR.
    Posted 2009-05-30 at 04:22 by Chuc Chuc is offline
  7. Old Comment
    what about replacing run_to_prone animation, now it looks like a dolphin dive ; )

    liek this YouTube - Stand To Prone, i know taht it wont change instaprone but just looks better
    Posted 2009-05-30 at 09:07 by WilsonPL WilsonPL is offline
  8. Old Comment
    Rhino's Avatar
    Quote:
    Originally Posted by WilsonPL View Comment
    what about replacing run_to_prone animation, now it looks like a dolphin dive ; )

    liek this YouTube - Stand To Prone, i know taht it wont change instaprone but just looks better
    because you can't change the speed someone in fact prones at, so the animation would be 100% out of sink with what's really happening and 1st person would be the same and I'm pretty sure it will mess up if a player goes prone, hes in fact prone but only 1/2 way though the animation, then he dose something like get up or w/e, will look really screwed up.

    If it did change the speed that someone did go to prone we would have done it.
    Posted 2009-05-30 at 09:39 by Rhino Rhino is offline
  9. Old Comment
    Very nice work Chuc. Exceptional, as usual

    My only qualm is that in the first vid it seems like you can see the muzzle flash through the gun when it's zoomed in (look at about 19 seconds in). It looks like that at least, or is it just something with the way the gun reflects light as it comes closer to your face?
    Posted 2009-05-30 at 23:39 by McBumLuv McBumLuv is offline
  10. Old Comment
    NyteMyre's Avatar
    None are really special.

    I especialy dislike the AK reload. The current one is way better
    Posted 2009-05-31 at 17:07 by NyteMyre NyteMyre is offline
 

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