Posted in: Animation
Posted 2009-06-02 at 06:58 by Z-trooper
Jammin' with animations
I've been doing animations for a while now, but never really bothered to learn setting them up for BF2 or exporting them. Had a nice little chat with the Chuc'ster about it and now I should be able to act as his lil' sidekick when/if he needs an extra set of hands.
[youtube]nsQLdP7KUrM[/youtube]
[I][COLOR="Gray"]//awww youtube killed my Bob Marley music :([/COLOR][/I]
[B]**Disclaimer**[/B]
There is no jam feature - this animation was a test to feel out the art of weapon animations. Could be used as an idle animation I guess, but the point here is that it was a quick test, nothing more.
I'll throw up some ingame fottage when I sort out my editor. (it is currently giving me hell, as it does from time to time...)
I'm sure you will see a few of my animations in the future, but probably not before late 0.9 or beyond.
See ya guys!
I've been doing animations for a while now, but never really bothered to learn setting them up for BF2 or exporting them. Had a nice little chat with the Chuc'ster about it and now I should be able to act as his lil' sidekick when/if he needs an extra set of hands.
[youtube]nsQLdP7KUrM[/youtube]
[I][COLOR="Gray"]//awww youtube killed my Bob Marley music :([/COLOR][/I]
[B]**Disclaimer**[/B]
There is no jam feature - this animation was a test to feel out the art of weapon animations. Could be used as an idle animation I guess, but the point here is that it was a quick test, nothing more.
I'll throw up some ingame fottage when I sort out my editor. (it is currently giving me hell, as it does from time to time...)
I'm sure you will see a few of my animations in the future, but probably not before late 0.9 or beyond.
See ya guys!
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Posted 2009-06-02 at 08:33 by Outlawz7 -
Posted 2009-06-02 at 17:57 by =Romagnolo= -
animating HMGs on trucks etc, what bout that?
Posted 2009-06-02 at 20:14 by WilsonPL -
Posted 2009-06-02 at 21:34 by Rudd -
Well, 3p animations are pretty darn hard, even for the mighty Chuc. It is not just a couple of arms and a weapon, but a whole human body that has to act naturally - small mistakes will easily be picked up by the human eye.
Also much of the 3p work would revolve around something like walk cycles, wich are a pain in the ass to get right, even if it is a single step.
However, I will be rigging up a 3p player model for chuc, so that we can work more easily on 3p animations, but it will be a bit into the future for sure.Posted 2009-06-03 at 02:25 by Z-trooper -
Posted 2009-06-03 at 15:20 by Chuc -
Posted 2009-06-03 at 16:19 by Z-trooper -
The safety is still on Z! STILL ON!
_ReadPosted 2009-06-03 at 18:30 by ReadMenace -
Posted 2009-06-04 at 04:41 by Chuc