Posted in: Coding
Posted 2013-06-28 at 12:18 by K4on
Hello,
time to update you guys about the PR 1.0 C4 vs Firebase, Vehicle, Ammocache gameplay changes.
[B][U]Following has changed for the conventional forces:[/U][/B]
- C4 for conventional forces will be available in a small and a large model
- the large model is a bit more than twice as strong, and only available for the CombatEngineer, while the small C4 is handed out to the specialist too
- both types of C4 will be time detonated now (basically removes ability to ambush)
- C4 is defuseable by the CombatEngineer, in case the C4 was misplaced
- FOBs are not knifeable anymore, and only killable by C4 or other high explosive devices, and big calibers used by vehicles
- Caches are effectively killable by C4 only and it takes longer to plant the c4, to simulate a proper EOD work. This also helps to prevent "ninja" cache destroying
- To blow a cache successfully with one C4 (doesn't matter if big or small) it needs to be planted directly on the cache - means killing caches through walls isnt that easy anymore
[B]The video below is pretty old[/B], the C4 deploy times and the detonator, the effects and minor other things have changed for example, but the shown gameplay mechanics are the same:
[YOUTUBEHD]PQRACvT0NYs[/YOUTUBEHD]
time to update you guys about the PR 1.0 C4 vs Firebase, Vehicle, Ammocache gameplay changes.
[B][U]Following has changed for the conventional forces:[/U][/B]
- C4 for conventional forces will be available in a small and a large model
- the large model is a bit more than twice as strong, and only available for the CombatEngineer, while the small C4 is handed out to the specialist too
- both types of C4 will be time detonated now (basically removes ability to ambush)
- C4 is defuseable by the CombatEngineer, in case the C4 was misplaced
- FOBs are not knifeable anymore, and only killable by C4 or other high explosive devices, and big calibers used by vehicles
- Caches are effectively killable by C4 only and it takes longer to plant the c4, to simulate a proper EOD work. This also helps to prevent "ninja" cache destroying
- To blow a cache successfully with one C4 (doesn't matter if big or small) it needs to be planted directly on the cache - means killing caches through walls isnt that easy anymore
[B]The video below is pretty old[/B], the C4 deploy times and the detonator, the effects and minor other things have changed for example, but the shown gameplay mechanics are the same:
[YOUTUBEHD]PQRACvT0NYs[/YOUTUBEHD]
Updated 2013-06-28 at 12:46 by K4on
-
love those new c4s
Posted 2013-06-28 at 12:46 by Inspektura43 -
So are incendiary grenades still in the game?
Posted 2013-06-28 at 12:50 by Holzy -
Looking good.
Posted 2013-06-28 at 12:51 by izoiva -
Posted 2013-06-28 at 12:52 by Mats391 -
Posted 2013-06-28 at 12:57 by Nate. -
FUCK YESSSSSSSSSSSSSS!
Now if only there's one cache available at a time on INS...Posted 2013-06-28 at 12:59 by Souls Of Mischief -
I love this new feature. One more reason to have engineering in my squad
Posted 2013-06-28 at 12:59 by Antol -
Awesome! Curious how this plays out. I guess you now need to really take over the enemy firebase and clear the area before attempting to destroy it fully. Instead of sending a ninja over there while you're still assaulting
Posted 2013-06-28 at 13:00 by cyberzomby -
Posted 2013-06-28 at 13:01 by SANGUE-RUIM -
Posted 2013-06-28 at 13:04 by Anderson29