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PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification. |
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2010-02-05, 19:47 | #1 |
Join Date: Feb 2010
Posts: 265
Austria
Location: Graz
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PR Aiming guide
Hi,
ive been searching that forum for quite a while now and i found some interestin things, same as in the manual. Though, im stil not pretty sure what to think about the aiming of PR Can any of guys - most likely someone of the PR crew - make a complete guide to weapon usage. The most important facts like - how long do i have to wait with each rifle to fire a maximum accurate shot (this is the most important thing) - how accurate is that shot - hows about the bulletdrop - how do stances influence the weapons ........ as i said ive been searching the forum, but havent found all that i needed, everyones talking about "a few seconds" but im on of these maths freaks and i wanna know it exactly. if theres already a guide, im sorry for opening the thread and pls give me a link greets, skull |
2010-02-05, 20:12 | #2 |
Join Date: Jan 2009
Posts: 78
United Kingdom
Location: Scotland
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Re: PR Aiming guide
Don't quote me but I think you have you wait 4 seconds in order for your aim to properly steady, I do not believe stance makes any difference but im really not that sure on this one.
*Off topic is there anyway I can change the flag in my avatar to a Saltire? |
2010-02-05, 20:49 | #3 |
Join Date: Sep 2009
Posts: 476
Sweden
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Re: PR Aiming guide
I don't know most specs on this, but bullet drop starts at 600 meters for long range weapons, and most rifles take 4 seconds to be most accurate. For sniper rifles, this is 8 seconds from what I can recall. During this time you should move as little as possible, as WASD movement for over 5 seconds will completely reset your deviation.
But you shouldnt really have to worry much about this if you're a new player. Try to get used to the generic infantry kits before trying out more complicated roles such as Sniper or H-AT. I dunno much about the stances in this new version. All I know is that prone diving is not very effective. In previous versions you were more accurate when firing from a prone or crouching position. |
2010-02-05, 20:53 | #4 |
Join Date: Aug 2008
Posts: 281
Croatia
Location: Croatia, Rijeka
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Re: PR Aiming guide
Stance is there to shorten the time needed for weapon settle. If you run and stop to shoot, you'd have to wait cca. 8 seconds to nullify the deviation. But generally speaking - 4 seconds of settle with 1 second pacing more than good for an average rifleman,
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2010-02-05, 21:05 | #5 |
Join Date: Feb 2010
Posts: 265
Austria
Location: Graz
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Re: PR Aiming guide
first of all, im not new to this game
and i know its about 4 seconds, but as i said, i wanna know it the exact way. the manual says "going to prone makes the weapon inaccurate for some seconds" and thats one of the informations i want to know: for how many seconds? another thing would be, when im running, stoping and directly shooting, where are the bullets going? there are a lot of things, and im concerned about them, as in real life someone could tell you or you could find out on a shooting range, but there is no accurate and effective way in pr, cause trial and error causes useless deaths and trying that while a firefight is not a good idea. |
2010-02-06, 00:18 | #6 |
Join Date: Feb 2010
Posts: 265
Austria
Location: Graz
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Re: PR Aiming guide
bump
anyone up for that? |
2010-02-06, 00:48 | #7 |
Join Date: Jul 2008
Posts: 1,181
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Re: PR Aiming guide
No one ever got around to ripping the deviation code out of the files piecemeal last patch, which is unfortunate because it was very useful to know in the 0.7x era.
Nedlands would know it all back to front. |
2010-02-06, 03:00 | #8 |
Join Date: May 2006
Posts: 1,467
Australia
Location: Perth
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Re: PR Aiming guide
Okay here's a little guide I quickly made
Definitions:
Assault Rifles/Battle Rifles
Undeployed Machine Guns
Deployed Machine Guns
Undeployed Designated Marksmen Rifles
Deployed Designated Marksmen Rifles
Sniper Rifles
Shotguns
Submachine Guns
Pistols
Underslung Grenade Launchers
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Last edited by nedlands1; 2010-02-06 at 10:08..
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2010-02-06, 08:02 | #9 | |
Retired PR Developer
Join Date: Jun 2007
Posts: 1,781
Germany
Location: Frankfurt, Germany
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Re: PR Aiming guide
Quote:
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2010-02-06, 08:33 | #10 |
Join Date: Jul 2006
Posts: 500
Location: Michigan, USA
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Re: PR Aiming guide
Well I'm glad you got the settle time for insta proning, because I like a goody-two-shoes PR player have trained myself to CROUCH constantly instead of diving prone in open areas and firing
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Tags |
aiming, guide |
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