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View Poll Results: Blufor placeholder faction | |||
Keep it as the French | 31 | 72.09% | |
Change to British | 12 | 27.91% | |
Voters: 43. You may not vote on this poll |
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Thread Tools | Display Modes |
2015-02-14, 17:42 | #1 |
Join Date: Jan 2011
Posts: 1,055
Germany
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Nuijamaa
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Last edited by Amok@ndy; 2015-06-03 at 05:43..
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2015-02-14, 22:52 | #2 |
Join Date: Mar 2010
Posts: 5
Sweden
Location: G?teborg / Gothenburg
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Re: Nuijamaa - Map Test
If you prone close to some of the houses in H9-I9, it is possible to see through them (and actually see enemies on the other side). Was a bit disoriented while playing, so can't pinpoint the exact house though...
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2015-02-15, 12:58 | #3 |
Join Date: Sep 2009
Posts: 2,749
Sweden
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Re: Nuijamaa - Map Test
Ambient sounds: The wind turbines have none. They are pretty loud irl, but I also think it could give this map a real nice atmosphere. And the thunder comes almost instant after the flash, not sure if you want it this way but maybe a slight delay on the sound, would improve the ambience alot.
Lastly, I think the water in "pond" is too transparent. That is all Another real good map. |
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2015-02-15, 15:12 | #4 |
Join Date: Feb 2012
Posts: 45
Italy
Location: Italy
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Re: Nuijamaa - Map Test
the buildings in H9-H10 have a small invisible wall (impenetrable to bullets) near the edges
the profile of the basement goes up to the roof I died 2 times shooting from this position, near the balcony |
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2015-06-01, 00:20 | #5 |
Join Date: Sep 2010
Posts: 547
Cayman Islands
Location: 29 Stumps
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Re: Nuijamaa - Map Test
With this game being released in the standalone I suggest the thread title should change to reflect that...
I just want to point out the very odd asset choices with the trans choppers and the AAV The Trans helos have a 10 min spawn timer (too long imo, should be 5-7 minutes), and they get a timer delay for the RU faction. Also the Russians get a Gopher AAV, whose sole purpose is to shoot down only two trans helicopters. Kinda of a waste of an asset and makes the French faction an even more frustrating experience. The AAV should only make an appearance on maps that have a dedicated CAS aircraft on the opposing side. tl:dr remove spawn delay for Mi-8 and get rid of the AAV |
2015-06-01, 02:21 | #6 |
Banned
Join Date: Aug 2009
Posts: 1,370
United States of America
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Re: Nuijamaa - Map Test
This map is pretty fun so far. I didn't notice anything odd so far, but Ace raises good points. AAV is a bit much to squad off against only transports. Maybe replace it with a trans BRDM or 12.7 MTLB?
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2015-06-04, 04:03 | #7 |
Join Date: Mar 2015
Posts: 204
Canada
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Re: Nuijamaa
This map needs to be all INF, if you insist on some kind of asset then do 2 BTR 60 vs 2 French light APC whatever its called. So far every round I have played the assets dominate too much from the thermals, which is really a shame because this map has huge potential for infantry play.
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2015-06-04, 05:20 | #8 | |
Banned
Join Date: Jun 2009
Posts: 3,268
China
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Re: Nuijamaa
Quote:
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2015-06-04, 14:50 | #9 | |
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Re: Nuijamaa
Quote:
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2015-06-04, 15:55 | #10 |
PR:BF2 Developer
Join Date: Oct 2012
Posts: 1,736
Hungary
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Re: Nuijamaa
Very nice map Rabbit, I love the small streams in the forests(so far I only found one but I hope there are more) They really add to detail and realism!
Sometimes I get the feeling admins don't even know there are alt and inf layers.. They should study maps and layers more. |
Tags |
map, nuijamaa, test |
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