2015-02-14, 17:44 | #1 |
Join Date: Jan 2011
Posts: 1,055
Germany
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White Dragon - Map Test
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2015-02-14, 17:58 | #2 |
PR:BF2 Developer
Join Date: Jul 2011
Posts: 1,966
Belarus
Location: Minsk
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Re: White Dragon - Map Test
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assetruler69: I've seen things you smurfs wouldn't believe. Apaches on the Kashan. I watched burned down tank hulls after the launch of the single TOW. All those moments will be lost in time, like tears in rain. Time to give up and respawn.
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2015-02-14, 18:24 | #3 |
PR:BF2 Lead Designer
Join Date: Jan 2012
Posts: 8,514
Belgium
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Re: White Dragon - Map Test
'how did we lose that cas chopper?'
'he ran into a early grave' |
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2015-02-14, 21:48 | #4 |
Join Date: Mar 2013
Posts: 273
Austria
Location: Glock country
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Re: White Dragon - Map Test
...although shooting TOWs at max range was pretty epic. |
Last edited by Geronimo; 2015-02-15 at 10:48..
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2015-02-14, 21:49 | #5 |
PR:BF2 Lead Developer
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Re: White Dragon - Map Test
Too many flags active at once for my liking.
The assets spawning on harbor should all have a spawn delay, so you have some time to secure the area. Currently they easily can become a ticket drain. It is also really hard to get out of the harbor. The tanks are no real help there as you can easily camp the tunnels with TOW/HAT. I would like to see 1 CAS Z9 instead of some tanks. |
2015-02-14, 21:54 | #6 |
PR:BF2 Developer
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Re: White Dragon - Map Test
Viewdistance is too high. Monastery to village is incredibly long range, but still easily doable for all heavy guns (tank, TOW...).
Monastery has clear view on harbour "safezone", which kind of sucks. Area attack wouldn't hurt, I think. Love that there's no CAS! CAS would totally ruin the unique and gritty gameplay. Map design in general is awesome, very detailed and varied. Speedboats at the Chinese transport ship are placed a bit too close to each other. When you enter the wrong boat, it's hard to get out and swim/enter the correct boat. |
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2015-02-14, 22:49 | #7 |
Join Date: Mar 2010
Posts: 5
Sweden
Location: G?teborg / Gothenburg
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Re: White Dragon - Map Test
It is possible to (pretty easily, from the northwest side) glitch into the rocks at delta-10 kp1. Just FYI
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2015-02-14, 23:14 | #8 |
PR:BF2 Lead Designer
Join Date: Jan 2012
Posts: 8,514
Belgium
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Re: White Dragon - Map Test
couldn't spawn in main anymore as militia on the darker layer.
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2015-02-14, 23:17 | #9 |
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Re: White Dragon - Map Test
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2015-02-15, 00:34 | #10 |
Join Date: Oct 2010
Posts: 2,628
Portugal
Location: Lisboa
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Re: White Dragon - Map Test
Whatever you do, don't add CAS to the map, it would ruin it tbh. Chinese need more stuff in Miltia layout, though.
The 2 SA-13s on the Russian side in large layout are a bit worthless, should replace them with a single Tunguska so at least it can serve as anti-infantry too. |
Last edited by Stealthgato; 2015-02-15 at 00:39..
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Tags |
dragon, map, test, white |
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