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Old 2016-01-31, 07:25   #1
SyriousT

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Default [WIP] Russian Kornet ATGM

hello i am new in modelling does this model match the pr quality ? its still wip
this is my first model so be gentle





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Last edited by SyriousT; 2016-02-13 at 15:32..
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Old 2016-01-31, 10:39   #2
Jacksonez__
Default Re: [WIP] Russian Kornet ATGM

I think players need some new animations if the launcher is used like prone position. But good job! I have been wondering when someone would take this task. HJ-8 ATGM just doesn't fit for Russians

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Old 2016-01-31, 12:58   #3
Rhino
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Default Re: [WIP] Russian Kornet ATGM

Hey SyriousT,

The model looks pretty nice but I'm sorry to say, it is impossible to be used since your using Inventor, a CAD program to make it, which is totally the opposite kind of modelling from game modelling software, where in CAD it makes the object as accurately as possible, regardless of optimization, where in game modelling, your only trying to make something look right and function in a game engine, while making it as optimized as possible. I also started off on CAD and used Inventor and my original models I did make for games where in Inventor and they where not usable too and in the end I had to switch to 3DsMax

So ye, if you want to try and get into game modelling, and making models for PR:BF2, then you should really get Autodesk 3DsMax9 (v9, not 2009 or any other version, they will not work with our exporting software and you can't back-port easily).

Good luck!

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Old 2016-02-03, 04:45   #4
SyriousT

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Default Re: [WIP] Russian Kornet ATGM

thats bad , i am learning on 3ds max but its a lot different than cad programs . inventor and solidworks are just the same however this is not so i need time to figure things out . but i will try my best to get rid of hj-8 on russian side
thank you all
EDIT: main post is updated , I am now wip on the kornet using 3ds max
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Last edited by SyriousT; 2016-02-03 at 13:20..
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Old 2016-02-04, 00:06   #5
SyriousT

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Default Re: [WIP] Russian Kornet ATGM

somethings i dont know about how to do it:
1) import in PR
2) descent texturing with UV "something "
3) custom animation
4) custom HUD

waiting for your feedback
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Old 2016-02-04, 12:42   #6
[R-DEV]Mineral
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Default Re: [WIP] Russian Kornet ATGM

Is everything welded up? Please use wireframes of all angles in screenshots.

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Old 2016-02-04, 13:18   #7
SyriousT

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Default Re: [WIP] Russian Kornet ATGM

no only some parts , but i will weld them when i finish everything
if you mean you want picture of front,top,left view ok i will upload it in a moment
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Last edited by SyriousT; 2016-02-06 at 13:15..
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Old 2016-02-04, 13:35   #8
[R-DEV]Mats391
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Default Re: [WIP] Russian Kornet ATGM

Quote:
Originally Posted by SyriousT View Post
somethings i dont know about how to do it:
1) import in PR
2) descent texturing with UV "something "
3) custom animation
4) custom HUD

waiting for your feedback
1) We can do that
2) Best would be you do that. Look at some UV tutorials and ask for any help needed
3) + 4) We can do that

Mineral: TIL that Wire-guided missiles actually use wire
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Old 2016-02-04, 16:13   #9
SyriousT

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Default Re: [WIP] Russian Kornet ATGM

Quote:
Originally Posted by [R-DEV]Mats391 View Post
1) We can do that
2) Best would be you do that. Look at some UV tutorials and ask for any help needed
3) + 4) We can do that
1+3+4 excellent !
2 dought! "Homer simpson" i guess i have to learn texturing . i will do my best but the pictures in the tuts are dead do you have a good link to learn texturing? i will google for one now but if you can recommend one i would be appreciated
Danke mein freund

edit: so i saw few tuts on youtube , i tried to apply but my UVW unwrap looks chaotic everything is merged together i tried every kind of parameters planar ,cylindrical ,pelt ,box but none is working am i doing something wrong ? in tuts he uses very complicated model but the UVW works great with him and i cant even UVW a cylinder

edit2: These pictures of the model are outdated i fixed few things in them like the frontal wings of the missile and other stuff
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Last edited by SyriousT; 2016-02-04 at 18:43..
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Old 2016-02-04, 17:57   #10
Jacksonez__
Default Re: [WIP] Russian Kornet ATGM

Looks promising, m8! I really hope this could make into PR 1.4
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