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PR:BF2 Community Modding Making or wanting help making your own asset? Check in here |
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2016-01-31, 07:25 | #1 |
Join Date: Jun 2014
Posts: 292
Korea (North)
Location: Syria , Latakia
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[WIP] Russian Kornet ATGM
hello i am new in modelling does this model match the pr quality ? its still wip
this is my first model so be gentle |
Last edited by SyriousT; 2016-02-13 at 15:32..
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2016-01-31, 10:39 | #2 |
Join Date: Jul 2013
Posts: 1,046
Benin
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Re: [WIP] Russian Kornet ATGM
I think players need some new animations if the launcher is used like prone position. But good job! I have been wondering when someone would take this task. HJ-8 ATGM just doesn't fit for Russians
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2016-01-31, 12:58 | #3 |
Retired PR Developer
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Re: [WIP] Russian Kornet ATGM
Hey SyriousT,
The model looks pretty nice but I'm sorry to say, it is impossible to be used since your using Inventor, a CAD program to make it, which is totally the opposite kind of modelling from game modelling software, where in CAD it makes the object as accurately as possible, regardless of optimization, where in game modelling, your only trying to make something look right and function in a game engine, while making it as optimized as possible. I also started off on CAD and used Inventor and my original models I did make for games where in Inventor and they where not usable too and in the end I had to switch to 3DsMax So ye, if you want to try and get into game modelling, and making models for PR:BF2, then you should really get Autodesk 3DsMax9 (v9, not 2009 or any other version, they will not work with our exporting software and you can't back-port easily). Good luck! |
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2016-02-03, 04:45 | #4 |
Join Date: Jun 2014
Posts: 292
Korea (North)
Location: Syria , Latakia
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Re: [WIP] Russian Kornet ATGM
thats bad , i am learning on 3ds max but its a lot different than cad programs . inventor and solidworks are just the same however this is not so i need time to figure things out . but i will try my best to get rid of hj-8 on russian side
thank you all EDIT: main post is updated , I am now wip on the kornet using 3ds max |
Last edited by SyriousT; 2016-02-03 at 13:20..
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2016-02-04, 00:06 | #5 |
Join Date: Jun 2014
Posts: 292
Korea (North)
Location: Syria , Latakia
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Re: [WIP] Russian Kornet ATGM
somethings i dont know about how to do it:
1) import in PR 2) descent texturing with UV "something " 3) custom animation 4) custom HUD waiting for your feedback |
2016-02-04, 12:42 | #6 |
PR:BF2 Lead Designer
Join Date: Jan 2012
Posts: 8,514
Belgium
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Re: [WIP] Russian Kornet ATGM
Is everything welded up? Please use wireframes of all angles in screenshots.
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2016-02-04, 13:18 | #7 |
Join Date: Jun 2014
Posts: 292
Korea (North)
Location: Syria , Latakia
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Re: [WIP] Russian Kornet ATGM
no only some parts , but i will weld them when i finish everything
if you mean you want picture of front,top,left view ok i will upload it in a moment |
Last edited by SyriousT; 2016-02-06 at 13:15..
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2016-02-04, 13:35 | #8 | |
PR:BF2 Lead Developer
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Re: [WIP] Russian Kornet ATGM
Quote:
2) Best would be you do that. Look at some UV tutorials and ask for any help needed 3) + 4) We can do that | |
Mineral: TIL that Wire-guided missiles actually use wire
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2016-02-04, 16:13 | #9 | |
Join Date: Jun 2014
Posts: 292
Korea (North)
Location: Syria , Latakia
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Re: [WIP] Russian Kornet ATGM
Quote:
2 dought! "Homer simpson" i guess i have to learn texturing . i will do my best but the pictures in the tuts are dead do you have a good link to learn texturing? i will google for one now but if you can recommend one i would be appreciated Danke mein freund edit: so i saw few tuts on youtube , i tried to apply but my UVW unwrap looks chaotic everything is merged together i tried every kind of parameters planar ,cylindrical ,pelt ,box but none is working am i doing something wrong ? in tuts he uses very complicated model but the UVW works great with him and i cant even UVW a cylinder edit2: These pictures of the model are outdated i fixed few things in them like the frontal wings of the missile and other stuff | |
Last edited by SyriousT; 2016-02-04 at 18:43..
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2016-02-04, 17:57 | #10 |
Join Date: Jul 2013
Posts: 1,046
Benin
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Re: [WIP] Russian Kornet ATGM
Looks promising, m8! I really hope this could make into PR 1.4
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Tags |
atgm, kornet, russian, wip |
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