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PR:WWII General Discussion General discussion of the Project Reality WWII modification.

 
 
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Old 2014-12-26, 02:10   #1
Arc_Shielder
Retired PR Developer

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Default Alpha Release - Feedback Thread

We hope that you're enjoying the minimod and we appreciate any feedback given.

Please have in mind that this is an Alpha Release and there are things we are very well aware that have to be worked on. The content released is not near completion - unlike in Beta releases - and everything in it should be considered work in progress.

We do not want any feedback about animations (including in 3rd person) or audio (unsynced weapons, etc).

We do not want any feedback about building textures, overall look, vehicle camos and everything else of aesthetical nature.

Please focus your feedback on Omaha Beach regarding its level design and issues (floating objects, gameplay breaking occurrences, flags not working, lightmap issues, etc).

Already known issues:

- Floating requested kits.
- German sniper kit aiming down the scope does not work right.

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Last edited by [R-COM]Arc_Shielder; 2014-12-26 at 16:26..
Old 2014-12-26, 06:41   #2
Ozzi_Recon1
Default Re: Alpha Release - Feedback Thread

Hey Ww2 team

I would just like to say a big thankyou for this release, just from playing a bit in a local match its just as i imagined it to be.

Just one issue that i found was with the bar animation, it seems that it the gun is able to shoot even before the animation is completed. just thought you should know.
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Old 2014-12-26, 08:29   #3
[R-DEV]​camo
PR:BF2 Developer
Supporting Member

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Default Re: Alpha Release - Feedback Thread

Gonna post this again, i see this as something really important.

EDIT: for those who don't see it on the right is .98 when after you shot you were given full range of movement and on the left is its current form which is terrible. You're locked into place making it impossible to snap shoot someone around a corner.

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Old 2014-12-26, 09:13   #4
Ozzi_Recon1
Default Re: Alpha Release - Feedback Thread

Quote:
Originally Posted by Ozzi_Recon1 View Post
Hey Ww2 team

I would just like to say a big thankyou for this release, just from playing a bit in a local match its just as i imagined it to be.

Just one issue that i found was with the bar animation, it seems that it the gun is able to shoot even before the animation is completed. just thought you should know.
It turns out it was just glitched for some reason tried to reproduce it on video but it seemed just to be then at that specific moment of using the bar.
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Old 2014-12-26, 10:08   #5
TPMichelsen
Default Re: Alpha Release - Feedback Thread

Regarding the sherman

1. When using the 30.cal as the maingunner the sound gets stuck. Like you are shooting a whole magazine, not only just one bullet

2. There seem to be no warm-up time on the 30.cal only seat.
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Last edited by TPMichelsen; 2014-12-26 at 10:13..
Old 2014-12-26, 10:12   #6
AfterDune
Retired PR Developer
Supporting Member

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Default Re: Alpha Release - Feedback Thread

1. Only happens on local servers
2. Could you move the turret already when you fired the 30cal? Test this again tonight, I'm sure it works fine

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Old 2014-12-26, 10:50   #7
Chefmoto1
Supporting Member
Default Re: Alpha Release - Feedback Thread

Will some more of these buildings, which are real nice by the way, be made enterable down the line?
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Old 2014-12-26, 11:09   #8
[R-DEV]Mineral
PR:BF2 Lead Designer
Supporting Member
PR Server License Administrator

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Default Re: Alpha Release - Feedback Thread

Those that aren't enter-able will most likely not be made into it. It's much more beneficial to create new enterables from scratch. But you can expect updates and new items in the statics department for sure

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Old 2014-12-26, 11:13   #9
Dude_Nukem
Supporting Member

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Default Re: Alpha Release - Feedback Thread

First of all, great job!

Was playing on local. Got in the Sherman. In 2nd position, the .30 cal was invisible.
Map layout: LRG

Reliability: Hapened to me once out of one, just felt the need to let you know.

p.s.: hyped for the mod & event!

The dude: Yeah, well, you know.. that's just like, uh.. your opinion man.
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Old 2014-12-26, 11:27   #10
fecht_niko
Banned
Default Re: Alpha Release - Feedback Thread

Two things I noticed on local that seem unrealistic:

1. Sherman is faster than the boats
2. Destroyed the Sherman with 1 German LAT hit to the side
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