project reality header
Go Back   Project Reality Forums > Members List
02 Nov 2024, 00:00:00 (PRT)
Register Developer Blogs Members List Search Quick Links

ID: 22035User Profile: BloodyDeed
BloodyDeed BloodyDeed is offline
Retired PR Developer
BloodyDeed's Avatar
Last Activity: 2024-10-05 19:31 
Send Message

About Me

  • Location Information
    Country
    Switzerland
    City/State
    Zurich
  • Personal Information
    Occupation
    Software Engineer
    Biography
    active since v0.3
  • Clan Information
    Clan Name
    New Era Warfare Community
    Clan In-Game Tags
    [NEW]
  • Gaming Information
    Battlefield 2 Name
    [NEW]BloodyDeed
  • Signature

Statistics

Total Posts
Blog
General Information
  • Last Activity: 2024-10-05 19:31
  • Join Date: 2008-05-07

PC System Specs

  • PC Specifications
    Operating System
    Windows 8.1
    Motherboard
    Asus P5W DH Deluxe
    Processor
    Intel Core 2 Quad Q9550 @2.83 GHz
    Memory
    8 GB Patriot
    Video Card(s)
    Gainward GeForce? GTX 660 Ti Phantom
    Sound Card
    Creative X-Fi Extreme Music
    Hard Drive(s)
    Sandisk 128 GB SSD
    500 GB Raid0
    Optical Drive(s)
    NEC-AD5170A
    Samsung SH-D162C
    Power Supply
    Super Flower SF500K-14BK
    Case
    noname
    Monitor(s)
    29" Lenovo Thinkvision lt2934z
    Speakers
    Headphones: Beyerdynamic Custom One Pro

Blog

Latest Blog Entry

Posted 2013-08-21 at 22:53 by [R-DEV]BloodyDeed Comments 21
Posted in Other
Hi guys,

I hope you guys enjoyed our latest update and you are already playing on your favorite server again.
Since we're using different executable in PR 1.0 we were finally able to request getting added to the [URL="http://www.xfire.com/"]Xfire[/URL]...

Posted 2013-07-19 at 22:44 by [R-DEV]BloodyDeed Comments 54
Posted in Uncategorized
[YOUTUBEHD]nKK5NJliUqw[/YOUTUBEHD]

So yeah, you want us to release it now :P?

Posted 2013-03-01 at 13:36 by [R-DEV]BloodyDeed Comments 56
Posted in Uncategorized
During the past couple of weeks the PR:BF2 testing team run some small test sessions, mainly focused around deviation and weapon changes.
Because we have not shared that much lately I thought it would be a great way to show you some "1.0...

Posted 2013-01-06 at 19:08 by [R-DEV]BloodyDeed Comments 23
Posted in Coding
[CENTER][IMG]https://media.realitymod.com/headers/prbf2_dev_blog.png[/IMG][/CENTER]
Since it?s been awhile I decided to write up a new Developer Blog. This blog will be an overview of one of many new features of PR:BF2 1.0, the Kit Selection Spawn...

Posted 2012-10-31 at 14:18 by [R-DEV]BloodyDeed Comments 53
Posted in Other
Ever wondered how many people work on PR:BF2?
One of our testers, [B]Gore[/B], made a very cool video in reference to the 10th anniversary of Rockstars GTA:Vice City.
It features all currently active Developers and other Team Members that...
Recent Comments
Counter-Strike: Global...
Posted 2015-04-12 at 02:42 by chtaydar chtaydar is offline
Such a nice feature....
Posted 2013-08-27 at 06:55 by X1 Spriggan X1 Spriggan is offline
Quote:
Xfire 2.0 is crap
...
Posted 2013-08-25 at 20:36 by zloyrash zloyrash is offline
Oh so thats how xfire...
Posted 2013-08-24 at 17:47 by emmanuel15 emmanuel15 is offline
Had to revert back to...
Posted 2013-08-24 at 09:04 by DesmoLocke DesmoLocke is offline

All times are GMT. The time now is 04:35.