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Old 2024-09-15, 16:56   #1
MatiZ
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Hello
I recently staterd working on this rifle for early war ww2 german faction. Can you give me any feedback?

Tris: 8800
Texture: 2048x1024

Do you think removing bullet(1200 tris) will be ok to reduce some geo?
Dont look at skewing, i fix it at the end.

























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Last edited by MatiZ; 2024-09-15 at 17:20..
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Old Yesterday, 22:17   #2
[R-CON]​PotatoLord
PR:BF2 Contributor

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Default Re: PZ.B. 39

Wow this looks pretty good, you made this yourself? One critique I would have is definitely the sight picture is too wide and unrealistic, you should tighten that up a bit to be more true to reality. Another thing is a lot of your normals have artifacts on them, the bake on those could definitely be improved especially on again the sight picture (this is very important because it's what the players will be looking at most of the time).

Overall it's good, I'm certainly fairly impressed, and we need a Pzb39 so this could be a perfect fit.
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Old Today, 04:03   #3
[R-CON]​Krayt
PR:BF2 Contributor

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Default Re: PZ.B. 39

Really nice work! adding to PotatoLord's points about the sights, I think you can make the edges a bit more smooth and waste some more polys there. We don't really want sharp edges on the sights (which will be in player's face most of the time). Plus, I'd make the sight UVs a bit bigger, so that screw normal map would be less pixelated.



Other than that I feel like it's really good! well done.

Iranian Army Faction
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