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PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting. |
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2007-03-21, 16:17 | #1 |
Join Date: Feb 2007
Posts: 452
Location: Bay Area, CA
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Insurgent RPGs (not about accuracy)
Since the insurgents are supposed to be using old/crappy weapons, how about a small chance of a dud whenever you fire the RPGs? Most people will probably hate the idea but how about every time you pull the trigger (say 5%) your RPG will fire off but not explode on the target or possibly even explode unfired killing you.
Just a thought |
2007-03-21, 16:21 | #2 |
Join Date: Nov 2006
Posts: 4,876
Location: Inside the "Search Function".
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I would hate the idea, cause with the crap deviation and the duds they would become useless, unless its at point blank.
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2007-03-21, 18:18 | #3 | |
Join Date: Nov 2006
Posts: 4,608
Location: Calgary
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Quote:
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2007-03-21, 18:26 | #4 | |
Join Date: Feb 2007
Posts: 1,579
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Quote:
irl insurgents have lots of rpgs handy, they are cheap and plentiful. I know a guy who served in iraq for several months as a marine chaplain body guard. he said he found hundred of these rockets in insurgent ammo dumps. | |
Someone please tell me that the above is irony. Or I'll rip my own eyes out with a sardine. -[R-Mod] Masaq |
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2007-03-21, 16:28 | #5 |
Join Date: Feb 2007
Posts: 452
Location: Bay Area, CA
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Well i was thinking already that they are supposedly fixing the deviation on RPGs for 0.7 anyway, and that on al basrah I usually see squads of 6 all with rpgs so i cant feel too bad for the insurgents (not to mention the fact that they rarely, if ever, lose on basrah as it is)
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2007-03-21, 16:31 | #6 |
Join Date: Nov 2006
Posts: 4,876
Location: Inside the "Search Function".
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If the deviation is fixed the nwhy not, give them a chance to fight, instead of eating 12 rockets!
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Last edited by [R-MOD]Mongolian_dude; 2007-03-21 at 17:56..
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2007-03-21, 16:38 | #7 |
Join Date: Feb 2007
Posts: 452
Location: Bay Area, CA
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Just thinking of things to make the insurgents more.........insurgent like.
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2007-03-21, 17:04 | #8 |
Join Date: Mar 2007
Posts: 4,728
Mongolia
Location: Lexington Park, MD
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In .6 RPG Gunner for ins. is a limited kit.
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2007-03-21, 17:07 | #9 |
Join Date: Apr 2006
Posts: 4,414
United Kingdom
Location: Hamilton, Scotland
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mmmmmmmmm....possibly, but mybe not
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2007-03-21, 17:24 | #10 |
Join Date: Feb 2007
Posts: 452
Location: Bay Area, CA
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hmmm if its going to be a limited kit then it should be worth the limitation so nevermind.
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Tags |
accuracy, insurgent, rpgs |
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