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Community Maps Maps created by PR community members. |
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2015-03-19, 21:25 | #1 |
PR:BF2 Lead Designer
Join Date: Jan 2012
Posts: 8,514
Belgium
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Map Optimizing Program (for UG,OG and lightmaps)
This tool created by [R-DEV]AncientMan does the following:
Overgrowth and Undergrowth:
Requirements: .NET Framework 4.0 (Should have it if you've got Windows 7, otherwise a google will find it for you) Installation: Download and extract and run PRMapTools.exe Usage: Select a level folder that has the client.zip, server.zip and info folder ready to go. Select the options you want (there's tooltips, so hover over stuff to see what it's all about), and press run. If you're compiling lightmaps straight from editor files, the editor lightmap object files need to be in /output/lightmaps/editor/objects. Files get saved in the selected output folder in respective directories. Program will delete existing folders/files if you're running the program again on the same map. Some things to note: Mess around with mipmap levels on undergrowth, we have found less mipmaps make it look much better. |
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Last edited by Mineral; 2018-06-11 at 17:35..
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2017-02-21, 15:53 | #2 |
Join Date: Mar 2010
Posts: 1,068
United States of America
Location: Montana
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Re: Map Optimizing Program (for UG,OG and lightmaps)
Link is down
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2018-06-11, 17:01 | #3 |
Join Date: Jun 2016
Posts: 530
Saudi Arabia
Location: Islamabad
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Re: Map Optimizing Program (for UG,OG and lightmaps)
can you please update the link??
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2018-06-11, 17:36 | #4 |
PR:BF2 Lead Designer
Join Date: Jan 2012
Posts: 8,514
Belgium
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Re: Map Optimizing Program (for UG,OG and lightmaps)
Updated the link
https://files.realitymod.com/map/PRMapTools.zip |
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Tags |
lightmaps, map, optimizing, program |
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