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PR:WWII Suggestions Suggestions from our community members. |
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2021-12-10, 04:38 | #1 |
Join Date: Mar 2021
Posts: 350
United States of America
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M4 Sherman hull gunner needs a better way to aim his gun
Crosshairs maybe? Or how about every shot being tracer?
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2021-12-10, 11:42 | #2 |
Join Date: Jul 2017
Posts: 476
Trinidad and Tobago
Location: Grenada (Another Island)
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Re: M4 Sherman hull gunner needs a better way to aim his gun
Not gonna happen, we discussed this already. It's currently true to life, however, the use of tracers is quite controversial as not all mags were filled to the brim with tracers if I remember. In other words, having constant tracers won't be such a good idea realism-wise.
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2021-12-10, 18:39 | #3 | |
Join Date: Mar 2021
Posts: 350
United States of America
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Re: M4 Sherman hull gunner needs a better way to aim his gun
Quote:
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2021-12-10, 20:03 | #4 |
Join Date: Nov 2015
Posts: 628
India
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Re: M4 Sherman hull gunner needs a better way to aim his gun
The hull gunner used tracers in real life to correct his aim. So more tracers would be good.
Even with all tracers it won't be easy, the bullet hit will mostly lag the target. ------------------------------------------------------------------------------------------------ |
2021-12-10, 22:44 | #5 |
Join Date: Jul 2017
Posts: 476
Trinidad and Tobago
Location: Grenada (Another Island)
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Re: M4 Sherman hull gunner needs a better way to aim his gun
Didn't say that they didn't use it, but rather all the rounds weren't tracers. And there won't be any lag with the bullet velocity and fire rate thus it will be god tier, but for a specific situation that is unlikely to occur that often.
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2021-12-11, 10:37 | #6 |
Join Date: Nov 2015
Posts: 628
India
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Re: M4 Sherman hull gunner needs a better way to aim his gun
I say Beta test is the answer, like slow turret rotation came in, everyone cried and it was taken back. And when the gunner would start firing the first 10s of rounds would be wasted to know where the aim is and then the after that, it's not long for the MMG to heat up and jam.
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2021-12-13, 21:01 | #7 | |
Join Date: Dec 2018
Posts: 471
Ireland
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Re: M4 Sherman hull gunner needs a better way to aim his gun
Quote:
Say if a large German force broke from cover crossing a field, hard to aim but you can sweep them. | |
2021-12-16, 02:55 | #8 |
PR:BF2 Developer
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Re: M4 Sherman hull gunner needs a better way to aim his gun
Just a fellow dev doing some research, don't mind me.
At 3:45 - Would this part be the hull gunner? Trying to find references to it. One reasonable solution would be to reduce the smoke radius so you can easily see where the barrel is pointing when firing, depending what muzzle looks like irl for the weapon. The smoke currently fills up the screen instead of it being around the barrel. Need to look at footage of the M1919/hull gunner in action. Some info about sights: https://forum.il2sturmovik.com/topic...sight-reticle/ http://www.theshermantank.com/about/...r-did-his-job/ Hull Gun: https://www.theshermantank.com/wp-co...om-9-71018.jpg https://www.theshermantank.com/wp-co...unt-9-7018.jpg (Source: http://www.theshermantank.com/about/...the-m4-series/) Hull Gun M6 Periscope which is correct ingame: https://aeroantique.com/products/per...nt=37710542730 |
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Last edited by Arab; 2021-12-16 at 03:19..
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2021-12-16, 04:11 | #9 |
Join Date: Aug 2017
Posts: 80
United States of America
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Re: M4 Sherman hull gunner needs a better way to aim his gun
Forgotten Weapons had a decent shooting vid on the bow/hull gunner:
Gameplay-realism wise its in a good spot rn imo. It's an area target/ suppression gun with 200rnds and 9 boxes in reserve. With all the gripes people have about the US being OP this is the one aspect I didn't think people would care about to buff. Removing the muzzle gas just taking up the whole screen would help but in practical terms actually changing the brightness of the tracers might help since atm people are "aiming" with bullet impacts. |
2021-12-17, 05:14 | #10 | |
PR:BF2 Developer
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Re: M4 Sherman hull gunner needs a better way to aim his gun
Quote:
Yeah I'll see what I can do with the smoke and figuring out tracers. Right now, it uses the coax muzzle effect. | |
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