|
Community Maps Maps created by PR community members. |
![]() |
|
Thread Tools | Display Modes |
|
![]() |
#1 |
PR:BF2 Lead Designer
![]() ![]() Join Date: Jan 2012
Posts: 8,514
![]() |
![]()
This template is used to create the Grid overlay for PR minimaps.
To create a good minimap, check out Rhino's tutorial on it: https://www.realitymod.com/forum/f18...t-minimap.html PSD for the grid-overlay: https://files.realitymod.com/map/mapOverlay.psd Check the 'help' layer for instructions on how to use it. It should be saved as dds with DTX1 No alpha with no mipmaps. In should be saved in level_name/hud/minimap/ as ingamemap.dds. End results should look like these: ![]() or ![]() |
|
|
![]() |
Last edited by [R-DEV]Mats391; 2016-06-05 at 12:11..
![]() |
![]() |
#2 |
PR:BF2 Developer
![]() Join Date: Oct 2012
Posts: 1,736
![]() |
![]()
Nice, thanks! Are there any tutorials I could search for to help me in the process of adding it to the minimap? The help thing isn't really that much help to me.
|
![]() |
![]() |
![]() |
#3 |
PR:BF2 Lead Designer
![]() ![]() Join Date: Jan 2012
Posts: 8,514
![]() |
![]()
Try to google on how to work with layers in photoshop.
All you need to to is copy your minimap as the bottom layer and then alter the grid if necessary as the help layer explains using the blending options. Then you use the dds export tools plugin to export as dds. https://helpx.adobe.com/photoshop/us...er-basics.html |
|
|
![]() |
![]() |
![]() |
#4 |
PR:BF2 Developer
![]() Join Date: Oct 2012
Posts: 1,736
![]() |
![]()
Thanks, I'll see if I can figure it out
![]() |
![]() |
![]() |
![]() |
Tags |
grid, map, overlay, template |
|
|