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Old 2010-10-07, 08:52   #1
Deer
Default Kokan

Here is my new insurgency map, Kokan, US vs Taliban. Its my first afghan map, featuring rural farming area around a river.



Compounds
Many compounds are full of tactical features, those are like small fortresses with alot of bottlenecks and easily defendable positions. But there is also alot of breakable doors and gates, by using those attackers can flank defenders or attack from multiple entrances at the same time into the compound with grenades and smoke.

Houses
All buildings are heavily detailed from inside, no other map has seen so much detail in these afghan buildings yet. This should provide alot more indoor firefights to the game because of now you cant just go inside a house and check it in few seconds, now you'll have to take a risk every time when you go around next corner. It should require alot of tactical thinking to clear 2 floor building full of organized enemies and easily defendable positions

Vehicles
US has alot of Humwees, 1 Blackhawk and 2 Kiowa helicopters, logistic trucks, 0-1 APCs 0-1 CROWS humwees. Taliban has quite alot of transportation but are seriously lacking technicals. Mainly Taliban has just 1 respawning technical depending little bit on gameplay layer, plus alot of technicals which are not respawning. So once they lose their technicals starting pool, helicopters will get alot stronger and US gains upper hand outside compounds.

Gameplay
Hopefully alot of humwees plus 3 light gunnery helicopters and lack of technicals will give US side upper hand and forces taliban to defend and ambush. But i also tried to make defending and ambushing more fun in this map =) Map has skirmish gamemode and 3 insurgency layers, each layer has small differences in vehicles setup.




































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Last edited by Deer; 2010-10-07 at 09:02..
Old 2010-10-07, 08:54   #2
Titan
Default Re: Kokan

Woho NICE

the detail and amount of the Compounts are realy impressive

Edit: btw which size is it? i assume its 4km?
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Last edited by Titan; 2010-10-07 at 09:09..
Old 2010-10-07, 09:05   #3
Amok@ndy
Retired PR Developer
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Default Re: Kokan

awesome map Deer
the most detailed INS map i have ever seen


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Old 2010-10-07, 09:15   #4
Exonar
Default Re: Kokan

Awesome! Can't wait to crawling around and causing trouble. But are those fields going to be easy on scopes? Yamalia currently slows down a lot of people's fps when they zoom.
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Old 2010-10-07, 09:16   #5
Maxfragg

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Default Re: Kokan

really awesome, could we see a minimap aswell, please?

@Amok@andy, to bad the Fuchs APC in your sig is beeing withdrawn
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Old 2010-10-07, 09:34   #6
EW_SK
Default Re: Kokan

Nice map , this is going to be a cool CQB map

Is that map ready yet , i think i've seen it in the trailer but i may be wrong
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Old 2010-10-07, 09:35   #7
Pronck
Supporting Member

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Default Re: Kokan

That VCP is just made for ambushes! Damn I jizzed in my pants.


We are staying up!
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Old 2010-10-07, 09:36   #8
hardcore_pig
Supporting Member

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Default Re: Kokan

Me recognise (recognize) ambush road from the trailer
It looks really sweet, it like how the compounds are spread out on the area.
But where is the minimap?
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Old 2010-10-07, 09:40   #9
Deer
Default Re: Kokan

Yes the map is in the trailer and is going to be in 0.95 =)

Quote:
Originally Posted by [R-CON]Amok@ndy View Post
awesome map Deer
the most detailed INS map i have ever seen
Quote:
Originally Posted by Titan View Post
Woho NICE

the detail and amount of the Compounts are realy impressive

Edit: btw which size is it? i assume its 4km?
Thanks everyone ! =) Its 2km map but doesnt use entire space, its basicly same size as most other insurgency maps are. Overview (minimap) will be released later
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Old 2010-10-07, 14:29   #10
Mellanbror
Default Re: Kokan

Awesome! Sound like you really thought the gameplay through. Going to enjoy this alot i believe.
Big ups!
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