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PR Changelogs The changelogs for recently released Project Reality versions

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Old 2018-02-05, 16:41   #1
[R-DEV]Mineral
PR:BF2 Lead Designer
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Default PR:BF2 v1.5.2.0 Changelog

This patch includes the first fixes and tweaks for the v1.5 release as well some other balances and tweaks. Thanks for all the bug reports and feedback. Keep them coming!

Want to help us test unreleased content and features and get a change to influence PR's development? Sign up as a tester today.

v1.5.2.0 is available now for servers and clients!

PR:BF2 v1.5.2.0 Changelog (2018/February/5)
-----------------------
GENERAL:
  • Added Polish win/lose music.
  • Fixed invalid CD-Key error.
  • Fixed multiple kit requirements not working as intended for Polish Forces.
  • Fixed Polish commander requirements not working.
  • Fixed PR Launcher manual link being outdated.

KITS:
  • Updated standard rifleman AT kit to have 2 instead of 3 rounds for RPG.
  • Updated Polish rifleman AP layout to be in line with other factions.
  • Fixed Polish kit geometry having weird lighting.
  • Fixed Polish alternative sniper not being requestable.

WEAPONS:
  • Updated Spike deploy sounds.
  • Fixed Polish Beryl with GPBO-40 animation not being synced with sounds and having no delay.
  • Fixed Polish UKM-2000 firing sounds not syncing with the rate-of-fire.
  • Fixed Polish UKM-2000 having 200 instead of 100 round magazine. Added one additional magazine.
  • Fixed Polish UKM-2000 overheating.
  • Fixed SMAW BUIS glitch.
  • Fixed SAKO TGR 22 sniper scope being misaligned. Fixed animation having bolt clipping through scope.

LEVELS:
  • Operation Thunder
    • AAS: Fixed ticket bleed. Fixed being unable to get out of Commander ACV Tent.
    • AAS64: Fixed jets taking damage outside of map. Removed map FOB on Russian side.
    • Fixed map edges causing collision.
    • Various other minor fixes.

  • Outpost
    • Lowered view distance for performance improvement.
    • AAS64/128: Moved MEC mainbase. Increased DOD. Fixed missing vehicle depot and ACV for MEC. Fixed missing ticket bleed.
    • INS64/AAS32: Fixed Taliban vehicle depot not working. Chopper can now fly over mountains and outside DOD.
    • Various other minor fixes.


Support Project Reality!
The Project Reality Team develops this modification completely free of charge for its community to download and play. If you would like to show your support, please consider donating to our team. These funds go directly towards website expenses, including bandwidth, hosting, domain registration, and maintenance. We never use donation funds to directly pay team members.



For more information, please feel free to join us on our public forums to discuss this and other news. Also, be sure to connect to Project Reality through social media to stay informed and receive up to the minute updates, the occasional leaked bit of information, and more! See you on the battlefield!


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Last edited by [R-DEV]Mineral; 2018-02-05 at 17:29..
Old 2018-02-05, 16:57   #2
Riadh98

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Default Re: PR:BF2 v1.5.2.0 Changelog

Yeah boiiiii kurrrrrrrrrrrrrrwwwwwwaaaaaa good changes devs <3 BTW when WW2 will come out we waited too much
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Old 2018-02-05, 17:03   #3
RaNa-Rocxs
PR Server License Administrator

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Default Re: PR:BF2 v1.5.2.0 Changelog

cool bosss good work kep it up and thanks for your work for us

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Old 2018-02-05, 17:05   #4
PatrickLA_CA
Supporting Member

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Default Re: PR:BF2 v1.5.2.0 Changelog

That was a fast one
btw, choppers on Karbala have 9 seconds of out of bounds time before you start taking damage, is it intended or bug?

In-game: Cobra-PR
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Old 2018-02-05, 17:10   #5
Psyko
Default Re: PR:BF2 v1.5.2.0 Changelog

did you fix the polish being OP?
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Old 2018-02-05, 17:46   #6
ddeo
Retired PR Developer
Default Re: PR:BF2 v1.5.2.0 Changelog

Quote:
Originally Posted by Psyko View Post
did you fix the polish being OP?
There you go:
Quote:
Originally Posted by [R-DEV]Mineral View Post
Fixed Polish UKM-2000 having 200 instead of 100 round magazine.
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Old 2018-02-05, 17:14   #7
Raklodder
Supporting Member

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Default Re: PR:BF2 v1.5.2.0 Changelog

Another glitch bites the dust.

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Old 2018-02-05, 18:11   #8
Baklava&Kebabs
Default Re: PR:BF2 v1.5.2.0 Changelog

memory error fix seems to be working and the game is working as intended ...
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Old 2018-02-05, 20:51   #9
Coalz101
Default Re: PR:BF2 v1.5.2.0 Changelog

Polish APC goes static in water while damaged-... I thought that was going to get fixed in this quick patch so I didn't report it as yet
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Old 2018-02-06, 16:58   #10
ddeo
Retired PR Developer
Default Re: PR:BF2 v1.5.2.0 Changelog

Quote:
Originally Posted by Coalz101 View Post
Polish APC goes static in water while damaged-... I thought that was going to get fixed in this quick patch so I didn't report it as yet
It is planned to be fixed in next patch. Thank you for reporting this.

Quote:
Originally Posted by Bassem.sdj View Post
thank you, good work guys .. i like project reality so much
but there is a small problem
in "offline"of game, there are no new maps and poland forces are missing , it is not fixed in offline :/
We have plans to include coop support for PL maps in next bigger release.
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