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PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification.

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Old 2017-05-12, 01:11   #1
nadrud
Default I remember a game when........

I remember a game when winning was the key objective.

I remember when admins put the game first before being some millennial sudo-gustoppo safe space control force. What happened? Must one become a full grown vagina to an "admin" these days? How about you just stick to fair play instead of regulating conversation and ethos.

"one might think he knows a man, give that man some power, then see what kind of man he is truly"

I can remember a game that didn't mimic high school musical volume (cap me in my face).

I can remember a game when I could say something offensive to someone in good spirit and not have to pucker my asshole in fear of getting banned or kicked by some twat that got cheated on by his broke ass girlfriend who cant even get past 3rd base with because of her hideous mouth of metal bear traps that will clamp down on little he was given with of his manhood.

In all honesty this isn't pointing to anyone in particular i just have a feeling this would have its best chance to hitting home with the majority of them.

oh and i cant remember much more because of my old ass but I do remember most admins in the past having some type of Napoleon complex

https://en.wikipedia.org/wiki/Napoleon_complex

but never this bad. Its like everyone is a bluedrake or something... oh wait did i just say that?
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Old 2017-05-12, 01:54   #2
Ahrah_alSham
Default Re: I remember a game when........

Welcome to "PRTA"
...
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Old 2017-05-12, 03:01   #3
FlyingR
Default Re: I remember a game when........

sudo-gustoppo
sudo-gustoppo
sudo-gustoppo
sudo-gustoppo
sudo-gustoppo
sudo-gustoppo
sudo-gustoppo
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Old 2017-05-12, 03:37   #4
obpmgmua
Default Re: I remember a game when........

It's because most men are sad lonely fucks who dont get no pussy and when some slag throws some his way, he goes full white knight and tries to bring her into his hobbies and so ends up sanitizing the space he inhabits to appease his mate.

Other men just dont give a shit and keep up the boisterous attitude even in the presence of women.













And a very small group of men love to shit on white knights and the whores they defend.
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Old 2017-05-12, 04:01   #5
[R-DEV]​mectus11
PR:BF2 Developer

mectus11's Avatar
Default Re: I remember a game when........

Quote:
Originally Posted by nadrud View Post
"one might think he knows a man, give that man some power, then see what kind of man he is truly"
you are the true philosopher we need, bring us to the light, us plebs will follow you.

Quote:
Originally Posted by nadrud View Post
In all honesty this isn't pointing to anyone in particular i just have a feeling this would have its best chance to hitting home with the majority of them.
oh no, woops.

Quote:
Originally Posted by nadrud View Post
but never this bad. Its like everyone is a bluedrake or something... oh wait did i just say that?




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Old 2017-05-12, 05:11   #6
QuickLoad
Default Re: I remember a game when........

i wouldn't say its the game as much as the community that surrounds it.
more people we get, the more of 'this years memes' come along with it.

it isn't nessescarily a bad thing although it's def. not needed, but PR has been free of these 'memes' for awhile... spiderman aside.

so it's not a surprise, but at the end of the day all we can say is 'oh well..' and keep playing the game that we all love
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Old 2017-05-12, 09:21   #7
Mouthpiece
Supporting Member

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Default Re: I remember a game when........

Quote:
Originally Posted by QuickLoad View Post
i wouldn't say its the game as much as the community that surrounds it.
This.

You see, OP, when I started playing in late 2009 the people who played this mod were really different then the ones playing now. What do I mean by different? First, the regular player base were mostly from UK/US and Canada, but the ones that weren't from there were from Western and Northern Europe.
Of course there were a lot of people from different places than those I've mentioned, but there weren't so many people from Eastern Europe and Near East. I myself hail from Eastern Europe therefore there's no bias, but IMHO I had my worse share of games whilst playing with Eastern Europeans and players from Near East. It seems that it was mostly because of their somewhat problematic understanding of English. Some may say that your english doesn't need to be that good anyways to play this game, but the better it is, the more possibilities it opens.

And second, the attitudes of players (as we know, PR is and always has been kinda serious business). Actually I should have mentioned this first as it's a more
important aspect then language. Because if you have a good attitude then you can easily fill the roles where you don't need to speak that muc h (every class except SL, medic, AR, HAT and possibly breacher).

I think that the attitude has changed mostly because there aren't any good regularly playing SL's left (that I know of). Back in 2010 I remember that there was almost ALWAYS a good SL playing, and people were seriously waiting in lines to get into his squad. I'm talking about SL's who had zero tolerance for bullshit, for people joking around, doing stupid stuff they could do in Garry's mod, but the most notable thing that made them differ is the fact that they went into battle with knowledge (map knowledge, game sense and the most important aspect - they talked to their squad, sometimes giving individual orders, and everyone complied - there was no need to constantly repeat themselves). Nowadays when I squadlead in PUBs playing with randoms (which I actually don't do anymore that much because really fucking terrible squad mates I get) I don't hear these eager voices ready for orders, ready to help me out and help themselves out. Whilst playing SL nowadays I get so apathetic that I sometimes just quit. Why? People have their limits. I for one can't repeat myself that many times if noone is there to listen. I can only tell my squad to stay together 5-10 times before I understand that they're not here to do that. They're here to play their own version of the game.

So the once great king, the squad leader, is dead. Let's welcome the new king - the mythical lone wolf. Actually I think that this is a general problem with gaming - games catering towards younger/more stupid players and their needs, not the collective needs of people gaming together whilst communicating. And therefore we get more and more players who don't come with open minds that are ready to siphon the knowledge of this game.

Hope I don't sound too racis', as they say. Not my intention. I'm just pointing out my observations.
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Old 2017-06-18, 11:13   #8
viirusiiseli
Banned
Default Re: I remember a game when........

Quote:
Originally Posted by Mouthpiece View Post
I think that the attitude has changed mostly because there aren't any good regularly playing SL's left (that I know of). Back in 2010 I remember that there was almost ALWAYS a good SL playing, and people were seriously waiting in lines to get into his squad.
This is it, the new SLs who continuously lead infantry squads have poisoned the way of thinking for new players. They teach a lot but they teach wrong. Older players just need to start SLing and bring some of that "old" knowledge back, like, not rushing out of every single capped flag with good defenses.

...I remember a game where you fought tooth and nail for flags with caves, bunkers, and tunnels ...just to stay there for the entire game.

Quote:
Originally Posted by [R-DEV]Rhino View Post
So you want us to remove:
  1. The launcher/updater
  2. Added support for PRMasterServer, which replaces GameSpy.
  3. PR:BF2 standalone - Battlefield 2 is no longer required.
  4. 100p servers and 8 player squads
  5. Full Integration of PR Mumble
  6. PRISM server administration tool.
  7. Machine Gunner and Spotter kits.
  8. Reworked FOB & rally point system with overrun mechanics etc
  9. All the new sounds
  10. All the new special effects (explosions, etc, there are a lot of new ones)
  11. The new Light Supply Crate
  12. Timed Demolition Charges
  13. Alternate commo-rose option to the shovel, allowing players to demolish friendly deployables
  14. new Vehicle Disabling System, which doesn't always disable the vehicle completely anymore, but certain parts.
  15. ability to revive wounded soldiers in shallow water.
  16. Increasing the amount of CSBs being able to be deployed from a logi truck from 1 to 2
  17. Updated Shovel to allow the defusal of grenade traps.
  18. Updated Commander markers so they can be placed more rapidly.
  19. Updated UAV system to only take five seconds to redeploy while on station.
  20. Updated wrench model to be a tool bag instead.
  21. Increased rearm time of rally point from one to five minutes, when overrun.
  22. Decreased amount of field dressings for medics to 6 (from 12).
  23. Updated flag capture speed to use the exact ratio of attackers to defenders.
  24. Added deployable roadblocks.
  25. Updated infantry movement speed with faster sighted-in movement.
  26. Updated UAV to now have a fuel system.
  27. Added muzzle flashes for night maps.
  28. Updated many vehicle physics models to fix exploits and improve armor definition.
  29. Updated tank damage model with generally stronger front armor but weaker rear/side armor.
  30. Updated ragdoll physics
  31. Added Dutch Forces
  32. Added British and Argentinian factions based on the 1982 Falklands War.
  33. Added prone specific animations and transitions for all weapons.
  34. Added Backup Sight (BUIS) system for applicable weapons.
  35. Added functional adjustable sights and reticles for all rocket launcher and rocket propelled grenade systems.
  36. Added French Forces specific weapons (FAMAS F1 series, HK417, FR-F2, AN-F1, Rifle Grenades, French Hand Grenades).
  37. Added AKS-74.
  38. Added FN MAG GPMG/MMG Series.
  39. Added Glock 17 (Model by Tigg).
  40. Added M14 EBR-RI.
  41. Added M16A1 DMR.
  42. Added M3M (model placeholder) mounted heavy machine gun.
  43. Added M4 DMR.
  44. Added M72A6 LAW.
  45. Added Machete.
  46. Added MG3 w/ EOTech.
  47. Added Mk 12 SPR.
  48. Added Mk 19 Grenade Launcher.
  49. Added Mosin Nagant M38 Carbine, M1891/30 Sniper Variant and DP-28 (Models by BF:Korea)
  50. Added PKP "Pecheneg".
  51. Added RPK-74 and RPK-74M.
  52. Added SMAW.
  53. Added TT-33 Tokarev (Model by Mr Rifleman).
  54. Added Type 36 recoilless rifle.
  55. Added buckshot round for the M79 Grenade Launcher.
  56. Added small C4 charges.
  57. Added new IED models.
  58. Added new "Water Container" Victim Operated IED.
  59. Added new large & small C4, TNT and Dynamite charges.
  60. Added Insurgent IED markers.
  61. Added Rotation to all grenades and hand projectiles.
  62. Added Diemaco C7A1 (NL).
  63. Added Diemaco C8A1 (NL).
  64. Added Diemaco C8A1GD (NL).
  65. Added Heckler & Koch HK-416 (NL).
  66. Added AKM & AKMS assault rifles to multiple unconventional factions.
  67. Updated vehicle smoke to be more effective and to feature IR-blocking functionality on some vehicles.
  68. Updated AK-74 recoil animations.
  69. Added Bren L4A4 LMG.
  70. Added L2A3 Sterling SMG.
  71. Added L42A1 Sniper Rifle.
  72. Added FMK-1 AP & FMK-3 AT Mines.
  73. Added L1A1 with with L2A2 SUIT Sight.
  74. Added Tigercat SAM.
  75. Added Blowpipe Handheld AA.
  76. Added Rheinmetall 20mm AAA.
  77. Added deployable Mistral AA.
  78. Added deployable Milan MIRA AT.
  79. Added Mk17 1000lb GPB.
  80. Added Mk82 "Snakeye" 500lb Retarded Bomb.
  81. Added Matra R.550 'Magic 1' Air to Air Missile.
  82. Added AM-39 Exocet.
  83. Added M1918BAR (placeholder for FN FAP LMG).
  84. Added AKM with GP-25 Grenade Launcher.
  85. Added MP7 with ironsights.
  86. Added Obrez.
  87. Added SKS with PU-Scope.
  88. Added AK-74 variant with PGO-7 Scope.
  89. Added M16A2E3 with ACOG.
  90. Added Type-56; Chinese version of AK by M111.
  91. Added MD63, romanian AKM variant by M111.
  92. Added M4 with Mepro Classic sight by M111.
  93. Added Coyote APC (CF).
  94. Added CF-18/F/A-18 Strike Fighter / Light Attack Jet (CF, USMC).
  95. Added Canadian UH-1N as placeholder for CH-146 Griffon Light Transport Helicopter (CF).
  96. Added PLA Boat (CH).
  97. Added PLA version of the Mi-17 Medium Transport Helicopter (CH).
  98. Added Q-5 Fantan Light Attack Jet (CH).
  99. Added Type 86G IFV (CH).
  100. Added WZ550 ATGM Carrier (CH).
  101. Added WZ551B with 30mm turret (CH).
  102. Added Zastava Van (Civilian Vehicle).
  103. Added Zhi-9B Light Transport Helicopter (CH).
  104. Added Zhi-9WA Light Attack Helicopters (CH).
  105. Added AMX-10RC Armoured Recon (FR).
  106. Added AS565 MB Panther Light Transport Helicopter (FR).
  107. Added GBC 180 Transport and Logistics Trucks (FR).
  108. Added Leclerc Main Battle Tank (FR).
  109. Added NH-90 Transport Helicopter (FR, GER) (Model by PoE 2).
  110. Added Tiger HAP Heavy Attack Helicopter (FR).
  111. Added VAB APC (FR).
  112. Added VBCI IFV (FR).
  113. Added Rocket Technical variant (INS, Militia).
  114. Added BMP-2 and BMP-2M IFVs (MEC, RU).
  115. Added FV101 Scorpion Light Tank / Armoured Recon (MEC).
  116. Added Mi-24P Hind-F Medium Attack Helicopter (MEC, RU) (Model by Clivewil).
  117. Added Mi-24V Hind-E Assault Transport Helicopter (MEC, RU) (Model by Clivewil).
  118. Added Su-22 Fitter Light Attack Jet (MEC) (Model by Clivewil).
  119. Added BMP-1 IFV (MIL).
  120. Added NVA version of the Mi-8 Medium Transport Helicopter (NVA).
  121. Added PT-76 Amphibious Light Tank (NVA).
  122. Added Su-27 Flanker Strike Fighter (RU) (Model by PoE 2).
  123. Added Su-34 Fullback Fighter-Bomber (RU).
  124. Added Su-39 Frogfoot Heavy Attack Jet (RU).
  125. Added M67 "Zippo" Flame Thrower Tank (Vietnam US).
  126. Added Swiftboat (Vietnam US).
  127. Added M1114 "Up-Armoured" HMMWV series (US Army, USMC).
  128. Added Stryker with MK-19 variant (US Army).
  129. Added SOAR Blackhawk (Special Operations Aviation Regiment) with M134 miniguns, standard Blackhawks now use M240's as their door guns. (US Army).
  130. Added AV-8B Harrier II Light Attack Jet (USMC).
  131. Added MV-22 Osprey Heavy Transport Tiltrotor (USMC) (Model by Clivewil).
  132. Added more Rigid-Hulled Inflatable Boat (RHIB) variations with faction specific weapons.
  133. Added door guns to Lynx, UH-1N, UH-1N Gunship, Chinook, MV-22 Osprey and NH-90 helicopters.
  134. Added ramp guns to the MV-22 and the CF, GB, and US Chinooks.
  135. Added more passenger seats to the normal civilian dump truck, ATV, Forklift, GAZ Jeeps, PLA Paratrooper vehicle, Support Humvee and Support Land Rover variants.
  136. Added turret shields to some civilian Technicals and NVA Sampans.
  137. Added M2HB Browning to some Technicals.
  138. Added common wreck texture to all vehicles.
  139. Added Down Point of View to all helicopters.
  140. Added AH-64D Apache (NL).
  141. Added Boxer PWV (NL).
  142. Added Fennek SWP (NL).
  143. Added Fennek VWWRN (NL).
  144. Added F-35A (CAP and CAS) (NL).
  145. Added Dutch version of the Landrover.
  146. Added Dutch version of Leopard 2A6.
  147. Added Dutch versions of the F-16 (CAP and CAS).
  148. Added Dutch version of the Gwagon.
  149. Added Dutch version of the M113 (YPR).
  150. Added Dutch version of the MAN logistics and transport truck.
  151. Added Dutch version of the NH-90.
  152. Added MEC MiG-29 variant for Bijar Canyons with updated landing gear for softer landings.
  153. Added ZSU-23-4 Shilka SPAA
  154. Added Canadian CH-146 Griffon light transport helicopter.
  155. Added Chinese ZTZ-99A2 main battle tank.
  156. Added A-4B, A-4C, A-4Q jet aircraft.
  157. Added Mirage IIIEA jet aircraft.
  158. Added IAI Dagger jet aircraft.
  159. Added Sea Harrier FRS.1 and Harrier GE.3 jet aircraft.
  160. Added T-72B and T-72S.
  161. Added IDF M163 VADS.
  162. Added Argentinian Volkswagen Type 1 (Placeholder for type 2).
  163. Added logistics technical variant for Hamas with 1 light supply crate.
  164. Dovre (2km) (GER vs RUS) (AAS, Skirmish).
  165. Hill 488 (1km) (70's USA vs. NVA) (AAS, Skirmish).
  166. Khamisiyah (4km) (USMC/USA vs. MEC) (AAS, Skirmish).
  167. Saaremaa (4km) (USMC vs. RUS) (AAS, Skirmish).
  168. Wanda Shan (4km) (GER vs. PLA) (AAS, Skirmish).
  169. Xiangshan (4km) (FR vs PLA) (AAS, Skirmish).
  170. Added Hades Peak
  171. Added Goose Green (2x2 km) - GB '82 vs Arg '82 - AAS, Skirmish, COOP.
  172. Added The Falklands (8x8 km) - GB '82 vs Arg '82 - AAS, Skirmish, VW.
  173. Added Bamyan (4x4 km) - MEC/Taliban vs US Army/USMC - AAS, Insurgency, Skirmish, COOP.
  174. Al Basrah v2
  175. + much, much more
Without the first ones, yes, please.

Quote:
Originally Posted by Wicca View Post
Im not even done playing Infantry, just wait until I turn into an asset whore..
I'll be waiting for those easy kills
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Last edited by viirusiiseli; 2017-06-18 at 11:21..
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Old 2017-05-12, 09:35   #9
Heavy Death
Default Re: I remember a game when........

Quote:
Originally Posted by FlyingR View Post
sudo-gustoppo
sudo-gustoppo
sudo-gustoppo
sudo-gustoppo
sudo-gustoppo
sudo-gustoppo
sudo-gustoppo
It took me a while to get it, but holy shit I want it for a nickname.

Quote:
Originally Posted by QuickLoad View Post
it isn't nessescarily a bad thing although it's def. not needed, but PR has been free of these 'memes' for awhile... spiderman aside.


No but srsly, it is not sooo bad, occasionally I still get people with half a brain in my squad, which is nice.
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Old 2017-05-12, 19:00   #10
Captain Fubar

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Default Re: I remember a game when........

Not to detail the thread but why exactly don't people like bluedrake in this community that much. I've played with him a few times and he was a pretty great squadlead
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