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Old 2022-04-03, 14:46   #1
[R-COM]ismaelassassin
Chilean Forces 1978 Faction Lead

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Post v 1.7.1 Make the bleed effect Red Again

I like the new effect scaling with HP, but the fact that is black is bothersome as its hard to tell if you are getting suppressed or just got hit. The fact that is pitch black too feels odd, it makes me want to sleep, red triggers my monkey brain indicating that im in danger and i must do something rash to save my life im not asking for a total red like the previous effect but at least make it a really dark red pls devs
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Old 2022-04-03, 18:16   #2
bleedeffect
Banned
Default Re: v 1.7.1 Make the bleed effect Red Again

Just revert the new bleed effect.

You get hit and cant shoot back because you simply dont see the enemy.
You use a patch but the screen is still black.

This changed to gameplay to you push one guy on single fire and hit him once and there is no chance for him to survive no matter if a medic is close.
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Old 2022-04-03, 18:18   #3
chupachupp
Default Re: v 1.7.1 Make the bleed effect Red Again

I think the new effect is alright, though I prefer the old one. Maybe with some tweaking it can be improved, it's a little too much right now.
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Old 2022-04-03, 19:04   #4
rogdozz
Default Re: v 1.7.1 Make the bleed effect Red Again

I think the new effect is terrible, especially for newer players it’s too unintuitive. Please change it back
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Old 2022-04-03, 19:09   #5
Crylink
Default Re: v 1.7.1 Make the bleed effect Red Again

too similar to suppression but otherwise its fine.
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Old 2022-04-03, 19:12   #6
VTRaptor
Default Re: v 1.7.1 Make the bleed effect Red Again

Now this is horrible.
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Old 2022-04-03, 20:14   #7
chupachupp
Default Re: v 1.7.1 Make the bleed effect Red Again

Quote:
Originally Posted by Crylink View Post
too similar to suppression but otherwise its fine.
Agree with this also, it's way too similar to suppression.
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Old 2022-04-03, 19:13   #8
Coalz101
Default Re: v 1.7.1 Make the bleed effect Red Again

New effect is fine, although I prefer just a black and white blur on the screen to simulate passing out. But that's for another time..

Making the current effect Red won't make a different unless they are going to reduce the intensity or the opacity first, It's a bit intense and sometimes its hard to tell whether you're dead or not. I had a weird experience today where a tank shot landed next to me and my screen went completely black then slowly recovered, for that split second I thought I was dead (There was no sound at the second the screen went black other than the tank shell landing next to me). To make this simple:
  • Reduce Opacity/Intensity
  • Make a clear distinction between dead and alive.
  • Sidenote: Can we have a section dedicated to HUD complaints/suggestions somewhere on the forums
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Old 2022-04-03, 19:23   #9
Zgnilec
Default Re: v 1.7.1 Make the bleed effect Red Again

2/10 just go back to old bleed
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Old 2022-04-03, 19:35   #10
fino
Default Re: v 1.7.1 Make the bleed effect Red Again

yeah this new bleed effect is horrid
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