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2010-04-15, 22:26 | #1 |
Join Date: Nov 2008
Posts: 127
United States of America
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Never-dieing sniper
On Kashan Desert, the coalition had set up a firebase in the mountains, and with it came a sniper. We were down by the bunkers, 800 m away, so we called in an airstrike on the sniper. KABOOM! Direct hit! He's taken care of. A minute later, the guy respawns and takes the sniper kit again, since it's still in the same spot. This happens over and over again, with the guy simply respawning to pick up is 4 minute-lasting 500 lbs bomb proof kit. Eventually, our squad is suprresed, demoralized, and wiped out by this single sniper.
Solutions, anyone? |
2010-04-15, 22:30 | #2 |
Join Date: Apr 2009
Posts: 707
United Kingdom
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Re: Never-dieing sniper
Possible he was just spawning on a glitched FOB and picking up his sniper kit again and again.
EDIT: Wait, I misread your post methinks. If you take out the FOB he cant respawn? |
2010-04-15, 22:30 | #3 |
Join Date: May 2008
Posts: 198
Germany
Location: Cologne
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Re: Never-dieing sniper
A few possible solutions: If he was alone out there: Get out there and kill him as well as taking the FB down.
If he had plenty of guys around him: Use smoke to conceal your movement and KEEP moving. Also you were inside the complex and last time I took a look there has been good cover everywhere. |
2010-04-15, 22:43 | #4 |
Retired PR Developer
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Re: Never-dieing sniper
I'd like it if you could destroy enemy kits, but in that situation you woudl have had to go destroy the rifle
otherwise its not avoidable imo as even though it was the same player he was a respawn, which is kinda like a new soldier arriving to reinforce the battle; if he finds a sniper rifle...so be it. |
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2010-04-15, 23:02 | #5 |
Join Date: Mar 2009
Posts: 780
United States of America
Location: Bridgewater, NJ
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Re: Never-dieing sniper
Well, I feel if the person dies when hit, then his kit should be gone immediately.
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2010-04-15, 23:07 | #6 |
Join Date: May 2007
Posts: 28
United Kingdom
Location: UK
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Re: Never-dieing sniper
Why so drunkenup, if for example a medic gets incapped it seems reasonable for both gameplay and realism that another member can grab the epipens from him and carry on...
May be possible to stop people respawning and picking up their own weapons in a similar script to the teamkilling for specialist kit kill but wouldn't know |
2010-04-15, 23:46 | #7 | |
Join Date: May 2009
Posts: 301
Germany
Location: Leipzig
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Re: Never-dieing sniper
Quote:
Second, if you let your squad and yourself get wiped out by a single sniper in a distance of 800 meters, it's your fault. Third, if you are not able to use the knowledge about the kit's location to your advantage, it's even more your fault! And why should this kit magically disappear, because guns of fallen soldiers always magically vanish? | |
2010-04-15, 23:53 | #8 | |
Join Date: Feb 2010
Posts: 95
United States of America
Location: Cincinnati, Ohio
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Re: Never-dieing sniper
Quote:
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2010-04-16, 00:42 | #9 | |
Join Date: May 2006
Posts: 1,382
United States of America
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Re: Never-dieing sniper
Quote:
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2010-04-16, 04:06 | #10 |
Join Date: Apr 2010
Posts: 5
Canada
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Re: Never-dieing sniper
It would be neat if kits dissapeared when damaged, but it would probably be impractical to implement.
What I would like to see is the ability to replenish your kits supplies using other/enemy kits, or customize your kit in the field, ie drop your shovel and take officer pistol. But again, would probably require reprogramming the bf2 engine. |
Tags |
neverdieing, sniper |
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