project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Community Modding > Community Maps
10 Oct 2024, 00:00:00 (PRT)
Register Developer Blogs Members List Search Quick Links
Community Maps Maps created by PR community members.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 2010-10-25, 16:10   #1
Amok@ndy
Retired PR Developer
Supporting Member

Amok@ndy's Avatar
Default [0957] Init System

Init.con [0917] :
Quote:
rem ------------------------------- LevelSettings -------------------------------
rem -----------------------------------------------------------------------------

run ../../factions_gb/gb.con
run ../../factions_taliban/taliban.con

rem -----------------------------------------------------------------------------
Init.con [0957] :
Quote:
rem ------------------------------- LevelSettings -------------------------------
rem -----------------------------------------------------------------------------

run ../../Factions/faction_init.con 1 "ru"
run ../../Factions/faction_init.con 2 "ger"

rem -----------------------------------------------------------------------------
you can easily switch the factions on your map you just need to replace the "ru" with "usa" for example

List with all available Teamsettings [0957]:
Code:
  • "cf"
  • "cf_para"
  • "cf_sp_variant1"
  • "cf_vehicles"
  • "chinsurgent"
  • "chinsurgent_sp_variant2"
  • "chinsurgent_sp_variant3"
  • "ch"
  • "ch_sp_variant3"
  • "ch_vehicles"
  • "gb"
  • "gb_para_sp_variant2"
  • "gb_sp_variant1"
  • "gb_sp_variant2"
  • "gb_sp_variant3"
  • "gb_vehicles"
  • "gb_ziptie"
  • "ger"
  • "ger_sp_variant1"
  • "ger_para"
  • "ger_vehicles"
  • "ger_ziptie"
  • "hamas"
  • "hamas_sp_variant2"
  • "hamas_sp_variant3"
  • "idf"
  • "idf_md"
  • "idf_sp_variant1"
  • "idf_md_sp_variant3"
  • "idf_vehicles"
  • "mec"
  • "mec_para_sp_variant2"
  • "mec_sp_variant4"
  • "mec_vehicles"
  • "meinsurgent"
  • "meinsurgent_sp"
  • "ru"
  • "ru_sp_variant3"
  • "ru_sp_variant4"
  • "ru_vehicles"
  • "taliban"
  • "taliban_sp_variant1"
  • "taliban_sp_variant2"
  • "usa"
  • "usa_para"
  • "usa_para_sp_variant2"
  • "usa_para_sp_variant3"
  • "usa_vehicles"
  • "usa_ziptie"
  • "us"
  • "us_para_sp_variant3"
  • "us_para_sp_variant4"
  • "us_vehicles"
  • "us_ziptie"
ServerArchives.con are not needed in 0.95

FAQ:

Q:
Quote:
Is there anything else I should know before porting my map from 0917 to 0957?
A:
Quote:
If you are using Fieldstatics in 0957 you need to remove the
Quote:
Object.isOvergrowth 1
Line from your Field.con or StaticObjects.con, as covered in this topic: https://www.realitymod.com/forum/f18...placement.html


Amok@ndy is offline
Last edited by [R-DEV]Rhino; 2010-10-25 at 17:46..
Reply With Quote
 


Tags
0957, init, system

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 23:42.