project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Community Factions > Modelling & Animations
30 Sep 2024, 00:00:00 (PRT)
Register Developer Blogs Members List Search Quick Links
Modelling & Animations Everything but Static Objects

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 2013-08-14, 18:28   #35
ddeo
Retired PR Developer
Default Re: [Vehicle] KTO Rosomak

Hi. I've slightly reworked the model. I've tried to use the same texture, but tower texture will need to be updated (UVW has been sized up).

Feedback appreciated mostly about tower!
Here is the p3d link: p3d.in - KTO Rosomak
UVW: https://dl.dropbox.com/s/1f1lks83z0u6bj8/Rosomak.png
ddeo is offline
Last edited by [R-DEV]ddeo; 2013-08-15 at 07:22..
Reply With Quote
 


Tags
kto, rosomak, vehicle, vehiclekto, wip, wippl

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 01:29.