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Old 2014-04-16, 08:22   #1
ddeo
Retired PR Developer
Default [Weapon]Spike MR/LR

Hi. I've finished UV unwraping Spike model (HAT): p3d.in - spike (just weapon, no missile). Here is UV layout: https://www.dropbox.com/s/vnzha6zkjsq755x/spike.png

If everything is ok I'm going to start UV unwraping 3p model and tripod for Spike static. I have a question: should 3p Spike model and tripod be on the same UV layout or should I prepare 2 layouts for 2 textures? Spike could be used also as mounted ATGM on vehicles, but for that it would need to be attached to new handle: http://upload.wikimedia.org/wikipedi...SPIKE_ATGM.jpg

Currently Spike static model looks like this (properly optimized compared to HAT model for infantry): p3d.in - spike static
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