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Old 2021-09-20, 08:22   #7
[R-DEV]​UTurista
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Default Re: Recoil has destroyed gunplay

Quote:
Originally Posted by rogdozz View Post
Can someone explain to me what the purpose of the recoil update was?
There's a post with a video explaining the reason: https://www.realitymod.com/forum/sho...d.php?t=151301.

TLDR: Recoil was broken in the sense of how it was being calculated by the game and now its fixed.

It is possible that some tweaks might be needed here and there since they have been configured with the old system in mind but like everything in this game this will be done in its due time.

Quote:
Originally Posted by Danesh_italiano View Post
Simply because a group of 10~15 people (devs/testers) WANT IT. Always has been like this with almost all changes in PR... the only exception was the bullet/ragdoll damage that somehow got reverted.
That's the definition of any mod. We're a team of volunteers that try to do the best for the game but we will undoubtedly be biased for things we like.
Don't know any mod that is not like that, why would anyone volunteer to do something they disagree or dislike?!

Want to change something? Learn how to code, implement your changes and the present them instead of just complaining.
The intention is not to seem rude it just, you're not understanding the concept of volunteers.


Dont question the wikipedia! Just because it reports different things on different languages does not make it unreliable source!
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