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13 Oct 2024, 00:00:00 (PRT)
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Old 2022-11-27, 20:32   #1
[R-DEV]​Unicode
PR:BF2 Developer
PR Server License Administrator
Lightbulb [Map] Road to Damascus (4km) [WIP]

Hi! As some of you may know I've been working on a map located in Taiwan but unfortunately the files have been lost completely (system drive died and backup was corrupted).

So for the last 2 weeks I've been working on a new map I've had in mind for a while. Here it is.

Name: Road to Damascus
Location: Syria, Damascus-Beirut highway, close to the Lebanon–Syria border
Size: 4km
Factions : IDF vs MEC or Syrian Rebels
Game Play Type : AAS, Focus on both heavy assets and infantry.

Rough plan for layers:
1. A standard layer with a full-scale battle with 3x tanks and CAS
I want this to be a decent alternative to maps like Bijar, Kashan and Burning Sands.
2. A light assets + trans mobility layer with limited visibility
3. Insurgency could be considered if the map ends up being detailed enough















Final notes:
1. Feedback is really appreciated, but kindly skip the obvious stuff. The map is still in heavy development, I didn't really get into the details yet, there's no lightmaps and textures/light settings aren't final.
2. I might organize a playtest at some point to see how it plays out so stay tuned as I'll put further info in this thread if I decide to do it.
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