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16 Sep 2024, 00:00:00 (PRT)
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Old 2024-07-22, 13:57   #21
sweedensniiperr
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Default Re: Public Testing of CnC Rework

I'll post more when I've gathered my thoughts more but there's 3 points I think need addressing first.
• As far as I could tell there was no way of knowing of your bleed was heavier than the enemy's. It doesn't have to say how much just who bleeding more. Maybe this could be done by changing the "markers"
• I'm not sure if a circle straight in the middle will work on every single map since some maps are quite "off-centered" or there's terrain that favors one side considerably. I know you'll probably not put it on every map but something to think about.
• I think it's too early to tell if this is ready for public play. It worked well in the event though.

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