Weapon Placement
In other communities I've been in I've seen this topic argued to death but never seen a true resolution to the problem. Looking at most if not all FPS games past and present the placement of the weapon model has always been wrong in respects to it being fired and it's location. The POV in most games seems to be coming out of the stomach in regards to where the weapon is located. Rainbow 6, Rogue Spear and Ghost Recon simply went without the model but that isn't exactly a realistic solution either. Anyone else have any potential ideas?
|