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PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting. |
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2005-11-20, 17:01 | #12 |
Join Date: Nov 2005
Posts: 475
Location: The Woods..
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People abusing the Grenade launcher on the assault rifles is something that can only be limited by a few factors. One thing must always be kept in mind. You cannot force people to NOT use a weapon they prefer.
1. You can increase the damage radius of the grenade to promote more realistic use of the weapon. (already done) 2. You can limit the ammunition given to the grenade launcher.(could be done, but with support and supply crates, is there a point to that?) 3. It could be made less accurate. (never been done, why not suggest it?) Basically you cannot stop the use of the weapon. It's just another weapon. If people get skilled at using it, so be it. Adapt and overcome. Get them first! I play BF2 a lot. I get killed by the nade launcher quite a bit. But it doesnt bother me because when you take into account of the amount of other things that you get killed by, the nade launcher is the least of my worries! How many bullets do you think are used in one match alone? How many Tank shells have you eaten? How many Thrown grenades have you eaten? How many .50 caliber sniper bullets have you eaten? The list goes on. I can personally gaurentee that you have been killed by WAY more bullets than you have grenade launchers. Are we going to complain about too many people spraying bullets everywhere? There is only so much that can be done. Removing the weapon would be unrealistic. Project Reality being based on a realistic experience would be put to shame for removing the grenade launcher. So that is out of the question. Brainstorm, come up with a solution, suggest it to the community and lets see what we can come up with. Complaining about it only goes so far. |
Tags |
ground, kits, resupply, switching weapons |
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