2008-05-13, 07:29 | #1 |
Retired PR Developer
Join Date: Aug 2007
Posts: 3,228
Netherlands
Location: Amsterdam
|
[Map] Uruzgan (4km) [WIP]
I suggest a big 64 player insurgency map with 2 spawnpoints for the coalition.
A: Airfield B: Kamp Holland Lot of mountains in between them with 1 or 2 roads leading to a green (poppy/marihuana) taliban occupied valley in witch they have hidden numerous weapon caches in various caves and qala's. When we are making a big level witch includes airsupport we need a big airfield. To accomodate F-16's we cant use the dirt strip outside of Kamp Holland / Tarin Kowt, a real airfield must be setup, since our F-16 squadron operates out of Kandahar, i propose Kandahar International. Kandahar International Airport - Wikipedia, the free encyclopedia The airport can be setup just like Al Basrah int. but some buildings need to be modelled, for example the main terminal and offcourse the tower. Static: For the rest objects like a antonov and a some earlier proposed UN Mi-8's can be parked at the tarmac. Perhaps to give it more international alure even put some other (non usable) coalition aircraft on it. Coalition: Flyable: 1 or 2 RNAF F-16's, 1 or 2 Chinooks and a Apache can be parked for use near the spawnpoint. Drivable: A selection of trucks and jeeps for those who wont be flying. Insurgents: Drivable: A lot of technicals and jeeps and bombcars. Pickup kits: Sams's Rpg's and sniper rifles So what do you guys think? |
|
|
Tags |
4km, big, map, poxo is ghey, uruzgan, wip |
|
|